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# Objective The `WgpuSettings` resource is only used during plugin build. Move it into the `RenderPlugin` struct. Changing these settings requires re-initializing the render context, which is currently not supported. If it is supported in the future it should probably be more explicit than changing a field on a resource, maybe something similar to the `CreateWindow` event. ## Migration Guide ```rust // Before (0.9) App::new() .insert_resource(WgpuSettings { .. }) .add_plugins(DefaultPlugins) // After (0.10) App::new() .add_plugins(DefaultPlugins.set(RenderPlugin { wgpu_settings: WgpuSettings { .. }, })) ``` Co-authored-by: devil-ira <justthecooldude@gmail.com> |
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.. | ||
custom_loop.rs | ||
drag_and_drop.rs | ||
empty.rs | ||
empty_defaults.rs | ||
headless.rs | ||
logs.rs | ||
no_renderer.rs | ||
plugin.rs | ||
plugin_group.rs | ||
return_after_run.rs | ||
thread_pool_resources.rs | ||
without_winit.rs |