bevy/crates
Sélène Amanita 77824b96ff
Update Camera's Frustum only when its GlobalTransform or CameraProjection changed (#9092)
# Objective

Update a camera's frustum only when needed.

- Maybe a performance gain from not having to compute frusta when not
needed, at the cost of change detection (?)
- Making "fighting" with `update_frusta` less tedious, see
https://github.com/bevyengine/bevy/issues/9077 and
https://discord.com/channels/691052431525675048/743663924229963868/1127566087966433322

## Solution

Add change detection filter for `GlobalTransform` or `T:
CameraProjection` in `update_frusta`, since those are the cases when the
frustum needs to be updated.

## Note

I don't think a migration guide and changelog are needed, but I'm not
100% sure, I could put something like "if you're fighting against
`update_frusta`, you can do it only when there is a change to
`GlobalTransform` or `CameraProjection` now", what do you think? It's
not really a breaking change with a normal use case.
2023-08-10 00:06:27 +00:00
..
bevy_a11y Bump Version after Release (#9106) 2023-07-10 21:19:27 +00:00
bevy_animation Simplify parallel iteration methods (#8854) 2023-07-23 11:09:24 +00:00
bevy_app Add track_caller to App::add_plugins (#9174) 2023-07-23 01:02:20 +00:00
bevy_asset Improve Mesh documentation (#9061) 2023-07-31 18:55:42 +00:00
bevy_audio update documentation on AudioSink (#9332) 2023-08-03 12:46:44 +00:00
bevy_core fix clippy::default_constructed_unit_structs and trybuild errors (#9144) 2023-07-13 22:23:04 +00:00
bevy_core_pipeline Extend the default render range of 2D camera (#9310) 2023-07-31 19:28:20 +00:00
bevy_derive Bump Version after Release (#9106) 2023-07-10 21:19:27 +00:00
bevy_diagnostic Bump Version after Release (#9106) 2023-07-10 21:19:27 +00:00
bevy_dylib Bump Version after Release (#9106) 2023-07-10 21:19:27 +00:00
bevy_dynamic_plugin Bump Version after Release (#9106) 2023-07-10 21:19:27 +00:00
bevy_ecs Fix ambiguous_with breaking run conditions (#9253) 2023-08-03 07:53:20 +00:00
bevy_ecs_compile_fail_tests Resolve clippy issues for rust 1.70.0 (#8738) 2023-06-01 21:05:05 +00:00
bevy_encase_derive Bump Version after Release (#9106) 2023-07-10 21:19:27 +00:00
bevy_gilrs Bump Version after Release (#9106) 2023-07-10 21:19:27 +00:00
bevy_gizmos Clarify immediate mode in Gizmos documentation (#9183) 2023-07-31 19:14:52 +00:00
bevy_gltf Improve Mesh documentation (#9061) 2023-07-31 18:55:42 +00:00
bevy_hierarchy Prevent setting parent as itself (#8980) 2023-08-07 23:00:48 +00:00
bevy_input Bump Version after Release (#9106) 2023-07-10 21:19:27 +00:00
bevy_internal fix clippy::default_constructed_unit_structs and trybuild errors (#9144) 2023-07-13 22:23:04 +00:00
bevy_log Bump Version after Release (#9106) 2023-07-10 21:19:27 +00:00
bevy_macro_utils Add some more helpful errors to BevyManifest when it doesn't find Cargo.toml (#9207) 2023-07-19 12:05:04 +00:00
bevy_macros_compile_fail_tests bevy_derive: Add #[deref] attribute (#8552) 2023-05-16 18:29:09 +00:00
bevy_math Add reflect impls to IRect and URect (#9191) 2023-07-23 01:02:00 +00:00
bevy_mikktspace Bump Version after Release (#9106) 2023-07-10 21:19:27 +00:00
bevy_pbr Work around naga/wgpu WGSL instance_index -> GLSL gl_InstanceID bug on WebGL2 (#9383) 2023-08-09 18:38:45 +00:00
bevy_ptr Put #[repr(transparent)] attr to bevy_ptr types (#9068) 2023-07-14 18:55:15 +00:00
bevy_reflect bevy_reflect: Fix combined field attributes (#9322) 2023-08-07 23:04:00 +00:00
bevy_reflect_compile_fail_tests fix clippy::default_constructed_unit_structs and trybuild errors (#9144) 2023-07-13 22:23:04 +00:00
bevy_render Update Camera's Frustum only when its GlobalTransform or CameraProjection changed (#9092) 2023-08-10 00:06:27 +00:00
bevy_scene Bump Version after Release (#9106) 2023-07-10 21:19:27 +00:00
bevy_sprite Bump Version after Release (#9106) 2023-07-10 21:19:27 +00:00
bevy_tasks Fix doc warning in bevy_tasks (#9348) 2023-08-05 13:53:05 +00:00
bevy_text Improve font size related docs (#9320) 2023-08-03 07:48:11 +00:00
bevy_time Bump Version after Release (#9106) 2023-07-10 21:19:27 +00:00
bevy_transform Simplify parallel iteration methods (#8854) 2023-07-23 11:09:24 +00:00
bevy_ui Change the default for the measure_func field of ContentSize to None. (#9346) 2023-08-07 23:06:40 +00:00
bevy_utils Bump Version after Release (#9106) 2023-07-10 21:19:27 +00:00
bevy_window improve documentation relating to WindowPlugin and Window (#9173) 2023-07-30 15:46:16 +00:00
bevy_winit Change WinitPlugin defaults to limit game update rate when window is not visible (#7611) 2023-08-02 23:41:23 +00:00