bevy/crates/bevy_render
Joshua J. Bouw 2b0a48d945 feat: clone indices (#1574)
Super simple and straight forward. I need this for the tilemap because if I need to update all chunk indices, then I can calculate it once and clone it. Of course, for now I'm just returning the Vec itself then wrapping it but would be nice if I didn't have to do that.
2021-03-07 19:50:20 +00:00
..
src feat: clone indices (#1574) 2021-03-07 19:50:20 +00:00
Cargo.toml update hexasphere to 3.2 (#1577) 2021-03-06 19:23:04 +00:00