bevy/crates/bevy_input
Bleb1k 115211161b Added keyboard scan input event (#5495)
# Objective

- I wanted to have controls independent from keyboard layout and found that bevy doesn't have a proper implementation for that

## Solution

- I created a `ScanCode` enum with two hundreds scan codes and updated `keyboard_input_system` to include and update `ResMut<Input<ScanCode>>`
- closes both https://github.com/bevyengine/bevy/issues/2052 and https://github.com/bevyengine/bevy/issues/862

Co-authored-by: Bleb1k <91003089+Bleb1k@users.noreply.github.com>
2022-08-05 04:19:53 +00:00
..
src Added keyboard scan input event (#5495) 2022-08-05 04:19:53 +00:00
Cargo.toml Bump Version after Release (#5576) 2022-08-05 02:03:05 +00:00