72f096c91e
# Objective - Contributes to #15460 ## Solution - Added the following features: - `std` (default) - `async_executor` (default) - `edge_executor` - `critical-section` - `portable-atomic` - Added [`edge-executor`](https://crates.io/crates/edge-executor) as a `no_std` alternative to `async-executor`. - Updated the `single_threaded_task_pool` to work in `no_std` environments by gating its reliance on `thread_local`. ## Testing - Added to `compile-check-no-std` CI command ## Notes - In previous iterations of this PR, a custom `async-executor` alternative was vendored in. This raised concerns around maintenance and testing. In this iteration, an existing version of that same vendoring is now used, but _only_ in `no_std` contexts. For existing `std` contexts, the original `async-executor` is used. - Due to the way statics work, certain `TaskPool` operations have added restrictions around `Send`/`Sync` in `no_std`. This is because there isn't a straightforward way to create a thread-local in `no_std`. If these added constraints pose an issue we can revisit this at a later date. - If a user enables both the `async_executor` and `edge_executor` features, we will default to using `async-executor`. Since enabling `async_executor` requires `std`, we can safely assume we are in an `std` context and use the original library. --------- Co-authored-by: Mike <2180432+hymm@users.noreply.github.com> Co-authored-by: Alice Cecile <alice.i.cecile@gmail.com> |
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README.md |
Bevy Tasks
A refreshingly simple task executor for bevy. :)
This is a simple threadpool with minimal dependencies. The main usecase is a scoped fork-join, i.e. spawning tasks from
a single thread and having that thread await the completion of those tasks. This is intended specifically for
bevy
as a lighter alternative to rayon
for this specific usecase. There are also utilities for
generating the tasks from a slice of data. This library is intended for games and makes no attempt to ensure fairness
or ordering of spawned tasks.
It is based on async-executor
, a lightweight executor that allows the end user to manage their own threads.
async-executor
is based on async-task, a core piece of async-std.
Usage
In order to be able to optimize task execution in multi-threaded environments, bevy provides three different thread pools via which tasks of different kinds can be spawned. (The same API is used in single-threaded environments, even if execution is limited to a single thread. This currently applies to Wasm targets.) The determining factor for what kind of work should go in each pool is latency requirements:
-
For CPU-intensive work (tasks that generally spin until completion) we have a standard [
ComputeTaskPool
] and an [AsyncComputeTaskPool
]. Work that does not need to be completed to present the next frame should go to the [AsyncComputeTaskPool
]. -
For IO-intensive work (tasks that spend very little time in a "woken" state) we have an [
IoTaskPool
] whose tasks are expected to complete very quickly. Generally speaking, they should just await receiving data from somewhere (i.e. disk) and signal other systems when the data is ready for consumption. (likely via channels)
no_std
Support
To enable no_std
support in this crate, you will need to disable default features, and enable the edge_executor
and critical-section
features. For platforms without full support for Rust atomics, you may also need to enable the portable-atomic
feature.