bevy/crates
Daniikk1012 ae0ccfb4f6 Make ScalingMode more flexible (#3253)
Adds ability to specify scaling factor for `WindowSize`, size of the fixed axis for `FixedVertical` and `FixedHorizontal` and a new `ScalingMode` that is a mix of `FixedVertical` and `FixedHorizontal`

# The issue

Currently, only available options are to:

* Have one of the axes fixed to value 1
* Have viewport size match the window size
* Manually adjust viewport size

In most of the games these options are not enough and more advanced scaling methods have to be used

## Solution

The solution is to provide additional parameters to current scaling modes, like scaling factor for `WindowSize`. Additionally, a more advanced `Auto` mode is added, which dynamically switches between behaving like `FixedVertical` and `FixedHorizontal` depending on the window's aspect ratio.

Co-authored-by: Daniikk1012 <49123959+Daniikk1012@users.noreply.github.com>
2022-05-31 17:14:12 +00:00
..
bevy_animation Clippy improvements (#4665) 2022-05-31 01:38:07 +00:00
bevy_app Clippy improvements (#4665) 2022-05-31 01:38:07 +00:00
bevy_asset Clippy improvements (#4665) 2022-05-31 01:38:07 +00:00
bevy_audio Clippy improvements (#4665) 2022-05-31 01:38:07 +00:00
bevy_core Split time functionality into bevy_time (#4187) 2022-05-26 00:27:18 +00:00
bevy_core_pipeline ExtractResourcePlugin (#3745) 2022-05-30 18:36:03 +00:00
bevy_derive Decouple some dependencies (#3886) 2022-04-27 19:08:11 +00:00
bevy_diagnostic Split time functionality into bevy_time (#4187) 2022-05-26 00:27:18 +00:00
bevy_dylib Bump Bevy to 0.8.0-dev (#4505) 2022-04-17 23:04:52 +00:00
bevy_dynamic_plugin Bump Bevy to 0.8.0-dev (#4505) 2022-04-17 23:04:52 +00:00
bevy_ecs Derive default on ReportExecutionOrderAmbiguities (#4873) 2022-05-31 15:54:38 +00:00
bevy_ecs_compile_fail_tests Make derived SystemParam readonly if possible (#4650) 2022-05-09 16:09:33 +00:00
bevy_encase_derive Migrate to encase from crevice (#4339) 2022-05-18 21:09:21 +00:00
bevy_gilrs Update gilrs to v0.9 (#4848) 2022-05-30 17:26:23 +00:00
bevy_gltf Make ScalingMode more flexible (#3253) 2022-05-31 17:14:12 +00:00
bevy_hierarchy Support returning data out of with_children (#4708) 2022-05-17 22:37:51 +00:00
bevy_input Update keyboard.rs docs in bevy_input (#4517) 2022-05-17 04:16:54 +00:00
bevy_internal Split time functionality into bevy_time (#4187) 2022-05-26 00:27:18 +00:00
bevy_log Update tracing-tracy requirement from 0.8.0 to 0.9.0 (#4786) 2022-05-27 11:54:57 +00:00
bevy_macro_utils bevy_reflect_derive: Tidying up the code (#4712) 2022-05-12 19:43:23 +00:00
bevy_math Document bevy_math (#4591) 2022-04-26 18:23:29 +00:00
bevy_pbr add depth_bias to SpecializedMaterial (#4101) 2022-05-31 02:02:49 +00:00
bevy_ptr Clippy improvements (#4665) 2022-05-31 01:38:07 +00:00
bevy_reflect Clippy improvements (#4665) 2022-05-31 01:38:07 +00:00
bevy_render Make ScalingMode more flexible (#3253) 2022-05-31 17:14:12 +00:00
bevy_scene Update gilrs to v0.9 (#4848) 2022-05-30 17:26:23 +00:00
bevy_sprite Clippy improvements (#4665) 2022-05-31 01:38:07 +00:00
bevy_tasks Remove unused CountdownEvent (#4290) 2022-04-26 21:20:12 +00:00
bevy_text Clippy improvements (#4665) 2022-05-31 01:38:07 +00:00
bevy_time Split time functionality into bevy_time (#4187) 2022-05-26 00:27:18 +00:00
bevy_transform Nightly clippy fixes (#3491) 2022-05-17 04:38:03 +00:00
bevy_ui Clippy improvements (#4665) 2022-05-31 01:38:07 +00:00
bevy_utils Update gilrs to v0.9 (#4848) 2022-05-30 17:26:23 +00:00
bevy_window Update gilrs to v0.9 (#4848) 2022-05-30 17:26:23 +00:00
bevy_winit Clippy improvements (#4665) 2022-05-31 01:38:07 +00:00