bevy/examples/tools
JMS55 db2fd92385 Make ktx2 and zstd default features (#7696)
# Objective
- Environment maps use these formats, and in the future rendering LUTs will need textures loaded by default in the engine

## Solution

- Make ktx2 and zstd part of the default feature
- Let examples assume these features are enabled

---

## Changelog
- `ktx2` and `zstd` are now party of bevy's default enabled features

## Migration Guide

- If you used the `ktx2` or `zstd` features, you no longer need to explicitly enable them, as they are now part of bevy's default enabled features
2023-02-17 01:00:07 +00:00
..
scene_viewer Make ktx2 and zstd default features (#7696) 2023-02-17 01:00:07 +00:00
gamepad_viewer.rs Base Sets (#7466) 2023-02-06 03:10:08 +00:00