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https://github.com/bevyengine/bevy
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b47291264b
# Objective Currently, providing the wrong number of inputs to a render graph node triggers this assertion: ``` thread 'main' panicked at 'assertion failed: `(left == right)` left: `1`, right: `2`', /[redacted]/bevy/crates/bevy_render/src/renderer/graph_runner.rs:164:13 note: run with `RUST_BACKTRACE=1` environment variable to display a backtrace ``` This does not provide the user any context. ## Solution Add a new `RenderGraphRunnerError` variant to handle this case. The new message looks like this: ``` ERROR bevy_render::renderer: Error running render graph: ERROR bevy_render::renderer: > node (name: 'Some("outline_pass")') has 2 input slots, but was provided 1 values ``` --- ## Changelog ### Changed `RenderGraphRunnerError` now has a new variant, `MismatchedInputCount`. ## Migration Guide Exhaustive matches on `RenderGraphRunnerError` will need to add a branch to handle the new `MismatchedInputCount` variant. |
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.. | ||
camera | ||
color | ||
mesh | ||
primitives | ||
render_graph | ||
render_phase | ||
render_resource | ||
renderer | ||
texture | ||
view | ||
extract_component.rs | ||
extract_resource.rs | ||
lib.rs | ||
render_asset.rs | ||
settings.rs |