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# Objective With an unlucky denormalised quaternion (or just a regular very denormalised quaternion), it's possible to obtain NaN values for AABB's in shapes which rely on an AABB for a disk. ## Solution Add an additional `.max(Vec3::ZERO)` clamp to get rid of negative values arising due to numerical errors. Fixup some unnecessary calculations and improve variable names in relevant code, aiming for consistency. ## Discussion These two (nontrivial) lines of code are repeated at least 5 times, maybe they could be their own method. |
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