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# Objective Update the UI's texture slice extraction to work with the changes from the retained render world PR (#15320). |
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.. | ||
mod.rs | ||
pipeline.rs | ||
render_pass.rs | ||
ui.wgsl | ||
ui_material.wgsl | ||
ui_material_pipeline.rs | ||
ui_texture_slice.wgsl | ||
ui_texture_slice_pipeline.rs | ||
ui_vertex_output.wgsl |