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https://github.com/bevyengine/bevy
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# Objective Fixes #3180, builds from https://github.com/bevyengine/bevy/pull/2898 ## Solution Support requesting a window to be closed and closing a window in `bevy_window`, and handle this in `bevy_winit`. This is a stopgap until we move to windows as entites, which I'm sure I'll get around to eventually. ## Changelog ### Added - `Window::close` to allow closing windows. - `WindowClosed` to allow reacting to windows being closed. ### Changed Replaced `bevy::system::exit_on_esc_system` with `bevy:🪟:close_on_esc`. ## Fixed The app no longer exits when any window is closed. This difference is only observable when there are multiple windows. ## Migration Guide `bevy::input::system::exit_on_esc_system` has been removed. Use `bevy:🪟:close_on_esc` instead. `CloseWindow` has been removed. Use `Window::close` instead. The `Close` variant has been added to `WindowCommand`. Handle this by closing the relevant window.
24 lines
729 B
TOML
24 lines
729 B
TOML
[package]
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name = "bevy_window"
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version = "0.8.0-dev"
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edition = "2021"
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description = "Provides windowing functionality for Bevy Engine"
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homepage = "https://bevyengine.org"
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repository = "https://github.com/bevyengine/bevy"
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license = "MIT OR Apache-2.0"
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keywords = ["bevy"]
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[dependencies]
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# bevy
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bevy_app = { path = "../bevy_app", version = "0.8.0-dev" }
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bevy_ecs = { path = "../bevy_ecs", version = "0.8.0-dev" }
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bevy_math = { path = "../bevy_math", version = "0.8.0-dev" }
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bevy_utils = { path = "../bevy_utils", version = "0.8.0-dev" }
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# Used for close_on_esc
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bevy_input = { path = "../bevy_input", version = "0.8.0-dev" }
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raw-window-handle = "0.4.2"
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# other
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[target.'cfg(target_arch = "wasm32")'.dependencies]
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web-sys = "0.3"
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