bevy/crates/bevy_gltf/Cargo.toml
Vabka 9a89295a17 Update wgpu to 0.12 and naga to 0.8 (#3375)
# Objective

Fixes #3352
Fixes #3208

## Solution

- Update wgpu to 0.12
- Update naga to 0.8
- Resolve compilation errors
- Remove [[block]] from WGSL shaders (because it is depracated and now wgpu cant parse it)
- Replace `elseif` with `else if` in pbr.wgsl
2021-12-19 03:03:06 +00:00

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1.2 KiB
TOML

[package]
name = "bevy_gltf"
version = "0.5.0"
edition = "2021"
description = "Bevy Engine GLTF loading"
homepage = "https://bevyengine.org"
repository = "https://github.com/bevyengine/bevy"
license = "MIT OR Apache-2.0"
keywords = ["bevy"]
[dependencies]
# bevy
bevy_app = { path = "../bevy_app", version = "0.5.0" }
bevy_asset = { path = "../bevy_asset", version = "0.5.0" }
bevy_core = { path = "../bevy_core", version = "0.5.0" }
bevy_ecs = { path = "../bevy_ecs", version = "0.5.0" }
bevy_pbr = { path = "../bevy_pbr", version = "0.5.0" }
bevy_reflect = { path = "../bevy_reflect", version = "0.5.0", features = ["bevy"] }
bevy_render = { path = "../bevy_render", version = "0.5.0" }
bevy_transform = { path = "../bevy_transform", version = "0.5.0" }
bevy_utils = { path = "../bevy_utils", version = "0.5.0" }
bevy_math = { path = "../bevy_math", version = "0.5.0" }
bevy_scene = { path = "../bevy_scene", version = "0.5.0" }
bevy_log = { path = "../bevy_log", version = "0.5.0" }
# other
gltf = { version = "0.16.0", default-features = false, features = ["utils", "names", "KHR_materials_unlit"] }
thiserror = "1.0"
anyhow = "1.0.4"
base64 = "0.13.0"
percent-encoding = "2.1"
wgpu = "0.12.0"