bevy/crates/bevy_gltf
Gagnus 1db0214f24
Added feature switch to default Standard Material's new anisotropy texture to off (#14048)
# Objective

- Standard Material is starting to run out of samplers (currently uses
13 with no additional features off, I think in 0.13 it was 12).
- This change adds a new feature switch, modelled on the other ones
which add features to Standard Material, to turn off the new anisotropy
feature by default.

## Solution

- feature + texture define

## Testing

- Anisotropy example still works fine
- Other samples work fine
- Standard Material now takes 12 samplers by default on my Mac instead
of 13

## Migration Guide

- Add feature pbr_anisotropy_texture if you are using that texture in
any standard materials.

---------

Co-authored-by: John Payne <20407779+johngpayne@users.noreply.github.com>
2024-07-02 22:10:00 +02:00
..
src Added feature switch to default Standard Material's new anisotropy texture to off (#14048) 2024-07-02 22:10:00 +02:00
Cargo.toml Added feature switch to default Standard Material's new anisotropy texture to off (#14048) 2024-07-02 22:10:00 +02:00
README.md Add README.md to all crates (#13184) 2024-05-02 18:56:00 +00:00

Bevy glTF

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