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b5eebb3e36
The logic in PR #14808 broke `bevy_asset_loader`, because calling `AssetServer::load_untyped()` initiates a load of an asset of type `LoadedUntypedAsset`, which doesn't match any asset loaders and therefore fails. I reverted the lines that were causing the problem. The resulting code seems to work, but I'm not sure if this was the correct fix. |
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