.. |
batching
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Remove remnant EntityHash and related types from bevy_utils (#15039)
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2024-09-09 15:24:17 +00:00 |
camera
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Fix floating point math (#15239)
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2024-09-16 23:28:12 +00:00 |
diagnostic
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Wgpu 0.20 (#13186)
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2024-06-14 18:39:31 +00:00 |
mesh
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simplify std::mem references (#15315)
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2024-09-19 21:28:16 +00:00 |
primitives
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Reflect derived traits on all components and resources: bevy_render (#15226)
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2024-09-15 17:05:11 +00:00 |
render_graph
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Don't ignore draw errors (#13240)
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2024-07-22 19:22:30 +00:00 |
render_phase
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TrackedRenderPass internal tracking state reset (#14948)
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2024-09-12 16:51:36 +00:00 |
render_resource
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simplify std::mem references (#15315)
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2024-09-19 21:28:16 +00:00 |
renderer
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Replace the wgpu_trace feature with a field in bevy_render::settings::WgpuSettings (#14842)
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2024-08-25 14:16:11 +00:00 |
texture
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Add common aspect ratio constants and improve documentation (#15091)
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2024-09-09 16:04:41 +00:00 |
view
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simplify std::mem references (#15315)
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2024-09-19 21:28:16 +00:00 |
alpha.rs
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Implement alpha to coverage (A2C) support. (#12970)
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2024-04-15 20:37:52 +00:00 |
color_operations.wgsl
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move wgsl color operations from bevy_pbr to bevy_render (#13209)
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2024-05-04 10:30:23 +00:00 |
extract_component.rs
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Fix some nightly Clippy lints (#12927)
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2024-04-13 02:05:38 +00:00 |
extract_instances.rs
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Refactor App and SubApp internals for better separation (#9202)
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2024-03-31 03:16:10 +00:00 |
extract_param.rs
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Enable the unsafe_op_in_unsafe_fn lint (#11591)
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2024-01-28 23:18:11 +00:00 |
extract_resource.rs
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Add error when extract resource build fails (#4964)
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2024-04-28 05:20:59 +00:00 |
globals.rs
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Refactor App and SubApp internals for better separation (#9202)
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2024-03-31 03:16:10 +00:00 |
globals.wgsl
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Refactor Globals and View structs into separate shaders (#7512)
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2023-02-11 17:55:18 +00:00 |
gpu_component_array_buffer.rs
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Refactor App and SubApp internals for better separation (#9202)
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2024-03-31 03:16:10 +00:00 |
lib.rs
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Enable clippy::check-private-items so that missing_safety_doc will apply to private functions as well (#15161)
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2024-09-18 15:28:41 +00:00 |
maths.wgsl
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add tonemapping LUT bindings for sprite and mesh2d pipelines (#13262)
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2024-05-28 12:09:26 +00:00 |
pipelined_rendering.rs
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Fix lints introduced in Rust beta 1.80 (#13899)
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2024-06-17 17:22:01 +00:00 |
render_asset.rs
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check sampler type in as_bind_group derives (#12637)
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2024-08-21 01:41:31 +00:00 |
settings.rs
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Replace the wgpu_trace feature with a field in bevy_render::settings::WgpuSettings (#14842)
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2024-08-25 14:16:11 +00:00 |
spatial_bundle.rs
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Clearer spatial bundle pub const docs (#14293)
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2024-07-15 16:03:09 +00:00 |
storage.rs
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Add convenience methods for constructing and setting storage buffer data (#15044)
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2024-09-09 15:28:31 +00:00 |