bevy/crates/bevy_sprite/src
Carter Anderson bf053218bf Disable frustum culling and add warning (#1761)
Frustum culling has some pretty major gaps right now (such as not supporting sprite transform scaling and not taking into account projections). It should be disabled by default until it provides a solid experience across all bevy use cases.
2021-03-25 22:05:28 +00:00
..
render Remove remaining camerapos bindings (#1708) 2021-03-22 18:10:35 +00:00
collide_aabb.rs Fix collision detection by calculating positive penetration depth. (#966) 2020-12-01 00:33:52 -08:00
color_material.rs update ColorMaterial when Texture changed (#1461) 2021-03-17 19:53:24 +00:00
dynamic_texture_atlas_builder.rs format comments (#1612) 2021-03-11 00:27:30 +00:00
entity.rs Bevy ECS V2 (#1525) 2021-03-05 07:54:35 +00:00
frustum_culling.rs Frustum Culling (for Sprites) (#1492) 2021-03-24 21:29:53 +00:00
lib.rs Disable frustum culling and add warning (#1761) 2021-03-25 22:05:28 +00:00
rect.rs format comments (#1612) 2021-03-11 00:27:30 +00:00
sprite.rs Frustum Culling (for Sprites) (#1492) 2021-03-24 21:29:53 +00:00
texture_atlas.rs Add Sprite Flipping (#1407) 2021-03-03 19:26:45 +00:00
texture_atlas_builder.rs update for rectangle-pack 0.2.1 (fix CI) (#1741) 2021-03-23 19:07:33 +00:00