bevy/crates
JMS55 175e146228
Misc meshlet changes (#13705)
* Rename cull_meshlets -> cull_clusters
* Rename meshlet_visible -> cluster_visible
* Add an if statement around meshlet_second_pass_candidates writes,
maybe a small bit of performance.
2024-06-06 17:10:07 +00:00
..
bevy_a11y fix: upgrade to winit v0.30 (#13366) 2024-06-03 13:06:48 +00:00
bevy_animation Remove ClampColor (#13307) 2024-05-10 13:15:56 +00:00
bevy_app Forward exit codes in default app runner (#13674) 2024-06-04 21:40:40 +00:00
bevy_asset Allow loading assets with custom async behavior (#13700) 2024-06-06 00:21:59 +00:00
bevy_audio Update to rodio 0.18 (#13612) 2024-06-02 14:25:51 +00:00
bevy_color Added a Grey trait, and implementations on baked-in colors. Fixes #13206 (#13237) 2024-05-26 12:53:50 +00:00
bevy_core Determine msrv for every standalone bevy_* crate. (#13211) 2024-05-13 18:26:41 +00:00
bevy_core_pipeline Skip tonemapping in case it is none (#13679) 2024-06-05 11:32:46 +00:00
bevy_derive Deprecate dynamic plugins (#13080) 2024-05-20 20:01:28 +00:00
bevy_dev_tools Move utilities from examples to bevy_state and add concept of state-scoped entities (#13649) 2024-06-04 11:44:34 +00:00
bevy_diagnostic Add README.md to all crates (#13184) 2024-05-02 18:56:00 +00:00
bevy_dylib Add README.md to all crates (#13184) 2024-05-02 18:56:00 +00:00
bevy_dynamic_plugin Deprecate dynamic plugins (#13080) 2024-05-20 20:01:28 +00:00
bevy_ecs Add dynamic slice based variants of get_many_entities methods (#13584) 2024-06-04 15:29:51 +00:00
bevy_encase_derive Add README.md to all crates (#13184) 2024-05-02 18:56:00 +00:00
bevy_gilrs Add README.md to all crates (#13184) 2024-05-02 18:56:00 +00:00
bevy_gizmos Rename Rotation2d to Rot2 (#13694) 2024-06-05 21:51:13 +00:00
bevy_gltf Add labels to Gltf Node and Mesh assets (#13558) 2024-06-05 23:10:33 +00:00
bevy_hierarchy Add README.md to all crates (#13184) 2024-05-02 18:56:00 +00:00
bevy_input flush key_input cache when Bevy loses focus (Adopted) (#13678) 2024-06-05 02:06:47 +00:00
bevy_internal Move state installation methods from bevy_app to bevy_state (#13637) 2024-06-03 13:47:08 +00:00
bevy_log Improve tracing layer customization (#13159) 2024-05-12 21:16:56 +00:00
bevy_macro_utils Add README.md to all crates (#13184) 2024-05-02 18:56:00 +00:00
bevy_math Rename Rotation2d to Rot2 (#13694) 2024-06-05 21:51:13 +00:00
bevy_mikktspace Determine msrv for every standalone bevy_* crate. (#13211) 2024-05-13 18:26:41 +00:00
bevy_pbr Misc meshlet changes (#13705) 2024-06-06 17:10:07 +00:00
bevy_ptr add Debug for ptr types (#13498) 2024-05-24 21:25:11 +00:00
bevy_reflect hashing error in bevy_reflect now includes the type (bevyengine#13646) (#13691) 2024-06-05 19:41:23 +00:00
bevy_render Made Mesh::merge take a reference of Mesh. (#13710) 2024-06-06 11:57:10 +00:00
bevy_scene Map entities from a resource when written to the world. (#13650) 2024-06-03 16:33:24 +00:00
bevy_sprite Normalise matrix naming (#13489) 2024-06-03 16:56:53 +00:00
bevy_state Generalize StateTransitionEvent<S> to allow identity transitions (#13579) 2024-06-04 14:23:24 +00:00
bevy_tasks fix: upgrade to winit v0.30 (#13366) 2024-06-03 13:06:48 +00:00
bevy_text Updates default Text font size to 24px (#13603) 2024-05-31 16:41:27 +00:00
bevy_time Adds doc note that Timer and Stopwatch must be progressed manually (#13441) 2024-05-20 19:46:25 +00:00
bevy_transform Normalise matrix naming (#13489) 2024-06-03 16:56:53 +00:00
bevy_ui make UI text rendering camera driven (#13697) 2024-06-06 00:20:50 +00:00
bevy_utils fix: upgrade to winit v0.30 (#13366) 2024-06-03 13:06:48 +00:00
bevy_window rename touchpad to gesture, and add new gestures (#13660) 2024-06-04 12:44:25 +00:00
bevy_winit make sure windows are dropped on main thread (#13686) 2024-06-05 18:13:59 +00:00