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bevy_a11y
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Bump Version after Release (#9106)
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2023-07-10 21:19:27 +00:00 |
bevy_animation
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Simplify parallel iteration methods (#8854)
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2023-07-23 11:09:24 +00:00 |
bevy_app
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Add track_caller to App::add_plugins (#9174)
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2023-07-23 01:02:20 +00:00 |
bevy_asset
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Improve Mesh documentation (#9061)
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2023-07-31 18:55:42 +00:00 |
bevy_audio
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update documentation on AudioSink (#9332)
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2023-08-03 12:46:44 +00:00 |
bevy_core
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fix clippy::default_constructed_unit_structs and trybuild errors (#9144)
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2023-07-13 22:23:04 +00:00 |
bevy_core_pipeline
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Extend the default render range of 2D camera (#9310)
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2023-07-31 19:28:20 +00:00 |
bevy_derive
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Bump Version after Release (#9106)
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2023-07-10 21:19:27 +00:00 |
bevy_diagnostic
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Bump Version after Release (#9106)
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2023-07-10 21:19:27 +00:00 |
bevy_dylib
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Bump Version after Release (#9106)
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2023-07-10 21:19:27 +00:00 |
bevy_dynamic_plugin
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Bump Version after Release (#9106)
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2023-07-10 21:19:27 +00:00 |
bevy_ecs
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Fix ambiguous_with breaking run conditions (#9253)
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2023-08-03 07:53:20 +00:00 |
bevy_ecs_compile_fail_tests
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Resolve clippy issues for rust 1.70.0 (#8738)
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2023-06-01 21:05:05 +00:00 |
bevy_encase_derive
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Bump Version after Release (#9106)
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2023-07-10 21:19:27 +00:00 |
bevy_gilrs
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Bump Version after Release (#9106)
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2023-07-10 21:19:27 +00:00 |
bevy_gizmos
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Clarify immediate mode in Gizmos documentation (#9183)
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2023-07-31 19:14:52 +00:00 |
bevy_gltf
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Improve Mesh documentation (#9061)
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2023-07-31 18:55:42 +00:00 |
bevy_hierarchy
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Prevent setting parent as itself (#8980)
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2023-08-07 23:00:48 +00:00 |
bevy_input
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Bump Version after Release (#9106)
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2023-07-10 21:19:27 +00:00 |
bevy_internal
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fix clippy::default_constructed_unit_structs and trybuild errors (#9144)
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2023-07-13 22:23:04 +00:00 |
bevy_log
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Bump Version after Release (#9106)
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2023-07-10 21:19:27 +00:00 |
bevy_macro_utils
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Add some more helpful errors to BevyManifest when it doesn't find Cargo.toml (#9207)
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2023-07-19 12:05:04 +00:00 |
bevy_macros_compile_fail_tests
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bevy_derive: Add #[deref] attribute (#8552)
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2023-05-16 18:29:09 +00:00 |
bevy_math
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Add reflect impls to IRect and URect (#9191)
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2023-07-23 01:02:00 +00:00 |
bevy_mikktspace
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Bump Version after Release (#9106)
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2023-07-10 21:19:27 +00:00 |
bevy_pbr
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Fix shader_material_glsl example after #9254 (#9311)
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2023-07-31 13:14:40 +00:00 |
bevy_ptr
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Put #[repr(transparent)] attr to bevy_ptr types (#9068)
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2023-07-14 18:55:15 +00:00 |
bevy_reflect
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Refactor parsing in bevy_reflect path module (#9048)
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2023-08-05 17:18:13 +00:00 |
bevy_reflect_compile_fail_tests
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fix clippy::default_constructed_unit_structs and trybuild errors (#9144)
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2023-07-13 22:23:04 +00:00 |
bevy_render
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include toplevel shader-associated defs (#9343)
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2023-08-03 09:12:31 +00:00 |
bevy_scene
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Bump Version after Release (#9106)
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2023-07-10 21:19:27 +00:00 |
bevy_sprite
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Bump Version after Release (#9106)
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2023-07-10 21:19:27 +00:00 |
bevy_tasks
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Fix doc warning in bevy_tasks (#9348)
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2023-08-05 13:53:05 +00:00 |
bevy_text
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Improve font size related docs (#9320)
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2023-08-03 07:48:11 +00:00 |
bevy_time
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Bump Version after Release (#9106)
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2023-07-10 21:19:27 +00:00 |
bevy_transform
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Simplify parallel iteration methods (#8854)
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2023-07-23 11:09:24 +00:00 |
bevy_ui
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Improved text widget doc comments (#9344)
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2023-08-05 13:53:23 +00:00 |
bevy_utils
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Bump Version after Release (#9106)
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2023-07-10 21:19:27 +00:00 |
bevy_window
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improve documentation relating to WindowPlugin and Window (#9173)
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2023-07-30 15:46:16 +00:00 |
bevy_winit
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Change WinitPlugin defaults to limit game update rate when window is not visible (#7611)
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2023-08-02 23:41:23 +00:00 |