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https://github.com/bevyengine/bevy
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158ccc6d6a
* Fixes https://github.com/bevyengine/bevy/issues/13813 * Fixes https://github.com/bevyengine/bevy/issues/13810 Tested a combined scene with both regular meshes and meshlet meshes with: * Regular forward setup * Forward + normal/motion vector prepasses * Deferred (with depth prepass since that's required) * Deferred + depth/normal/motion vector prepasses Still broken: * Using meshlet meshes rendering in deferred and regular meshes rendering in forward + depth/normal prepass. I don't know how to fix this at the moment, so for now I've just add instructions to not mix them. |
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src | ||
Cargo.toml | ||
README.md |