mirror of
https://github.com/bevyengine/bevy
synced 2025-01-13 13:49:10 +00:00
2e8dfc02ef
# Objective - Fixes #4456 ## Solution - Removed the `near` and `far` fields from the camera and the views. --- ## Changelog - Removed the `near` and `far` fields from the camera and the views. - Removed the `ClusterFarZMode::CameraFarPlane` far z mode. ## Migration Guide - Cameras no longer accept near and far values during initialization - `ClusterFarZMode::Constant` should be used with the far value instead of `ClusterFarZMode::CameraFarPlane` |
||
---|---|---|
.. | ||
mesh2d | ||
render | ||
bundle.rs | ||
collide_aabb.rs | ||
dynamic_texture_atlas_builder.rs | ||
lib.rs | ||
rect.rs | ||
sprite.rs | ||
texture_atlas.rs | ||
texture_atlas_builder.rs |