.. |
bevy_app
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use wasm-friendly instant::Instant everywhere (#895)
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2020-11-21 16:38:24 -08:00 |
bevy_asset
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avoid exclusive lock during update_asset_storage (#909)
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2020-11-22 12:29:26 -08:00 |
bevy_audio
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Misc cleanups (#879)
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2020-11-17 13:40:18 -08:00 |
bevy_core
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Timer Polishing (#931)
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2020-11-27 11:39:33 -08:00 |
bevy_derive
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Update find-crate requirement from 0.5 to 0.6 (#872)
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2020-11-16 16:39:26 -08:00 |
bevy_diagnostic
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Timer Polishing (#931)
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2020-11-27 11:39:33 -08:00 |
bevy_dylib
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Add bevy_dylib to force dynamic linking of bevy (#808)
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2020-11-09 19:26:08 -08:00 |
bevy_dynamic_plugin
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Log Plugin (#836)
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2020-11-12 17:23:57 -08:00 |
bevy_ecs
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initialize chained systems (#886)
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2020-11-17 17:06:47 -08:00 |
bevy_gilrs
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System Inputs, Outputs, Chaining, and Registration Ergo (#876)
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2020-11-16 18:18:00 -08:00 |
bevy_gltf
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Extend the Texture asset type to support 3D data (#903)
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2020-11-22 12:04:47 -08:00 |
bevy_input
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System Inputs, Outputs, Chaining, and Registration Ergo (#876)
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2020-11-16 18:18:00 -08:00 |
bevy_internal
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Log Plugin (#836)
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2020-11-12 17:23:57 -08:00 |
bevy_log
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Log Plugin (#836)
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2020-11-12 17:23:57 -08:00 |
bevy_math
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Misc cleanups (#879)
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2020-11-17 13:40:18 -08:00 |
bevy_pbr
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System Inputs, Outputs, Chaining, and Registration Ergo (#876)
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2020-11-16 18:18:00 -08:00 |
bevy_property
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Fixed property typos, KeyCode typo. (#857)
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2020-11-16 16:33:19 -08:00 |
bevy_render
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Update shaderc requirement from 0.6.3 to 0.7.0 (#823)
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2020-11-25 18:46:13 -08:00 |
bevy_scene
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Misc cleanups (#879)
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2020-11-17 13:40:18 -08:00 |
bevy_sprite
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Extend the Texture asset type to support 3D data (#903)
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2020-11-22 12:04:47 -08:00 |
bevy_tasks
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Fix a deadlock that can occur when using scope() on ComputeTaskPool from within a system. (#892)
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2020-11-25 18:05:55 -08:00 |
bevy_text
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Extend the Texture asset type to support 3D data (#903)
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2020-11-22 12:04:47 -08:00 |
bevy_transform
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Remove Changed from parent update system (#907)
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2020-11-25 17:33:59 -08:00 |
bevy_type_registry
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temporarily suppress new clipply lint (#929)
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2020-11-25 17:46:37 -08:00 |
bevy_ui
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Improve ui depth system (#905)
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2020-11-25 16:55:55 -08:00 |
bevy_utils
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use wasm-friendly instant::Instant everywhere (#895)
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2020-11-21 16:38:24 -08:00 |
bevy_wgpu
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wgpu: use mailbox instead of fifo for vsync (#920)
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2020-11-25 17:28:58 -08:00 |
bevy_window
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Add set_cursor_position method to Window (#917)
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2020-11-25 17:31:10 -08:00 |
bevy_winit
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Create winit windows before app.initialize() (#916)
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2020-11-25 17:32:41 -08:00 |