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https://github.com/bevyengine/bevy
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Got an unresolved import of 'bevy_window' with the window settings example. Hopefully this is the correct way to resolve it.
17 lines
497 B
Rust
17 lines
497 B
Rust
use bevy::{prelude::*, window::WindowMode};
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/// This example illustrates how to customize the default window settings
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fn main() {
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App::build()
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.add_resource(WindowDescriptor {
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title: "I am a window!".to_string(),
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width: 300,
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height: 300,
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vsync: true,
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resizable: false,
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mode: WindowMode::Fullscreen { use_size: false },
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..Default::default()
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})
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.add_default_plugins()
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.run();
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}
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