bevy/crates/bevy_app
Connor King 1260b7bcf1
StateTransitionEvent (#11089)
# Objective

- Make it possible to react to arbitrary state changes
- this will be useful regardless of the other changes to states
currently being discussed

## Solution

- added `StateTransitionEvent<S>` struct
- previously, this would have been impossible:

```rs
#[derive(States, Eq, PartialEq, Hash, Copy, Clone, Default)]
enum MyState {
  #[default]
  Foo,
  Bar(MySubState),
}

enum MySubState {
  Spam,
  Eggs,
}

app.add_system(Update, on_enter_bar);

fn on_enter_bar(trans: EventReader<StateTransition<MyState>>){
  for (befoare, after) in trans.read() {
    match before, after {
      MyState::Foo, MyState::Bar(_) => info!("detected transition foo => bar");
      _, _ => ();
    }
  }
}
```

---

## Changelog

- Added
  - `StateTransitionEvent<S>` - Fired on state changes of `S`

## Migration Guide

N/A no breaking changes

---------

Co-authored-by: Federico Rinaldi <gisquerin@gmail.com>
2024-01-08 22:27:00 +00:00
..
src StateTransitionEvent (#11089) 2024-01-08 22:27:00 +00:00
Cargo.toml Standardize toml format with taplo (#10594) 2023-11-21 01:04:14 +00:00
README.md add and fix shields in Readmes (#9993) 2023-10-15 00:52:31 +00:00

Bevy App

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This crate is about everything concerning the highest-level, application layer of a Bevy app.