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# Objective Fixes #11136 . Fixes https://github.com/bevyengine/bevy/pull/11161. ## Solution - Set image sampler with repeated mode for u and v - set uv_transform of StandardMaterial to resizing params ## Testing Got this view on example run ![image](https://github.com/bevyengine/bevy/assets/17225606/a5f7c414-7966-4c31-97e1-320241ddc75b) |
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.. | ||
files | ||
processing | ||
asset_decompression.rs | ||
asset_loading.rs | ||
asset_settings.rs | ||
custom_asset.rs | ||
custom_asset_reader.rs | ||
embedded_asset.rs | ||
extra_source.rs | ||
hot_asset_reloading.rs | ||
repeated_texture.rs |