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https://github.com/bevyengine/bevy
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115b170d1f
# Objective Restore the functionality of sprite atlases in the new renderer. ### **Note:** This PR relies on #2555 ## Solution Mostly just a copy paste of the existing sprite atlas implementation, however I unified the rendering between sprites and atlases. Co-authored-by: Carter Anderson <mcanders1@gmail.com>
36 lines
1.3 KiB
TOML
36 lines
1.3 KiB
TOML
[package]
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name = "bevy_sprite2"
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version = "0.5.0"
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edition = "2018"
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authors = [
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"Bevy Contributors <bevyengine@gmail.com>",
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"Carter Anderson <mcanders1@gmail.com>",
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]
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description = "Provides sprite functionality for Bevy Engine"
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homepage = "https://bevyengine.org"
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repository = "https://github.com/bevyengine/bevy"
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license = "MIT"
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keywords = ["bevy"]
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[dependencies]
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# bevy
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bevy_app = { path = "../../crates/bevy_app", version = "0.5.0" }
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bevy_asset = { path = "../../crates/bevy_asset", version = "0.5.0" }
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bevy_core = { path = "../../crates/bevy_core", version = "0.5.0" }
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bevy_core_pipeline = { path = "../bevy_core_pipeline", version = "0.5.0" }
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bevy_ecs = { path = "../../crates/bevy_ecs", version = "0.5.0" }
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bevy_log = { path = "../../crates/bevy_log", version = "0.5.0" }
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bevy_math = { path = "../../crates/bevy_math", version = "0.5.0" }
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bevy_reflect = { path = "../../crates/bevy_reflect", version = "0.5.0", features = [
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"bevy",
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] }
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bevy_render2 = { path = "../bevy_render2", version = "0.5.0" }
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bevy_transform = { path = "../../crates/bevy_transform", version = "0.5.0" }
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bevy_utils = { path = "../../crates/bevy_utils", version = "0.5.0" }
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# other
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bytemuck = "1.5"
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guillotiere = "0.6.0"
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thiserror = "1.0"
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rectangle-pack = "0.4"
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serde = { version = "1", features = ["derive"] }
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