bevy/crates/bevy_render/src
2020-05-05 12:45:37 -07:00
..
base_render_graph upgrade wgpu 2020-05-04 13:11:51 -07:00
batch asset handles now use uuids instead of ascending ints 2020-05-02 18:35:18 -07:00
draw_target simplify / consolidate wgpu resource mangement 2020-05-05 12:45:37 -07:00
pass move bevy crates to their own folder 2020-04-24 17:57:20 -07:00
pipeline rename GlobalRenderResourceContext to RenderResources 2020-05-04 19:34:15 -07:00
render_graph simplify / consolidate wgpu resource mangement 2020-05-05 12:45:37 -07:00
render_resource move batch to its own module 2020-04-27 17:41:02 -07:00
renderer simplify / consolidate wgpu resource mangement 2020-05-05 12:45:37 -07:00
shader derive struct as uniform 2020-05-03 17:54:16 -07:00
texture upgrade wgpu 2020-05-04 13:11:51 -07:00
camera.rs ui is back! 2020-05-03 19:30:31 -07:00
color.rs move color constants to Color struct 2020-05-04 11:01:57 -07:00
entity.rs cargo fmt 2020-04-24 18:55:15 -07:00
lib.rs "base render graph": a common baseline graph 2020-05-03 10:54:30 -07:00
mesh.rs rename GlobalRenderResourceContext to RenderResources 2020-05-04 19:34:15 -07:00
renderable.rs move bevy crates to their own folder 2020-04-24 17:57:20 -07:00
vertex.rs cargo fmt 2020-04-24 18:55:15 -07:00