bevy/crates
ickshonpe 0cf3000ee0
Fix the double leaf node updates in flex_node_system (#8264)
# Objective

If a UI node has a changed `CalculatedSize` component and either the UI
does a full update or the node also has a changed `Style` component, the
node's corresponding Taffy node will be updated twice by
`flex_node_system`.

## Solution

Add a `Without<Calculated>` query filter so that the two changed node
queries in `flex_node_system` are mutually exclusive and move the
`CalculatedSize` node updater into the else block of the full-update if
conditional.
2023-04-21 14:23:46 +00:00
..
bevy_a11y Suppress the clippy::type_complexity lint (#8313) 2023-04-06 21:27:36 +00:00
bevy_animation Improved AnimationPlugin declaration. (#8361) 2023-04-12 19:27:38 +00:00
bevy_app Simplify world schedule methods (#8403) 2023-04-19 19:48:35 +00:00
bevy_asset Suppress the clippy::type_complexity lint (#8313) 2023-04-06 21:27:36 +00:00
bevy_audio Ability to set a Global Volume (#7706) 2023-04-10 14:08:43 +00:00
bevy_core Register some extra types to type registry (#8430) 2023-04-17 20:05:59 +00:00
bevy_core_pipeline Non-breaking change* from UK spellings to US (#8291) 2023-04-08 16:22:46 +00:00
bevy_derive Suppress the clippy::type_complexity lint (#8313) 2023-04-06 21:27:36 +00:00
bevy_diagnostic Suppress the clippy::type_complexity lint (#8313) 2023-04-06 21:27:36 +00:00
bevy_dylib Suppress the clippy::type_complexity lint (#8313) 2023-04-06 21:27:36 +00:00
bevy_dynamic_plugin Suppress the clippy::type_complexity lint (#8313) 2023-04-06 21:27:36 +00:00
bevy_ecs Fix 1.69 CI clippy lints (#8450) 2023-04-20 16:51:21 +00:00
bevy_ecs_compile_fail_tests Fix 1.69 CI clippy lints (#8450) 2023-04-20 16:51:21 +00:00
bevy_encase_derive Suppress the clippy::type_complexity lint (#8313) 2023-04-06 21:27:36 +00:00
bevy_gilrs Suppress the clippy::type_complexity lint (#8313) 2023-04-06 21:27:36 +00:00
bevy_gizmos do not crash when rendering only one gizmo (#8434) 2023-04-18 16:31:55 +00:00
bevy_gltf Suppress the clippy::type_complexity lint (#8313) 2023-04-06 21:27:36 +00:00
bevy_hierarchy fix panic when moving child (#8346) 2023-04-17 18:03:47 +00:00
bevy_input Non-breaking change* from UK spellings to US (#8291) 2023-04-08 16:22:46 +00:00
bevy_internal add a feature for memory tracing with tracy (#8272) 2023-04-17 16:04:46 +00:00
bevy_log add a feature for memory tracing with tracy (#8272) 2023-04-17 16:04:46 +00:00
bevy_macro_utils Simplify world schedule methods (#8403) 2023-04-19 19:48:35 +00:00
bevy_math Suppress the clippy::type_complexity lint (#8313) 2023-04-06 21:27:36 +00:00
bevy_mikktspace Suppress the clippy::type_complexity lint (#8313) 2023-04-06 21:27:36 +00:00
bevy_pbr bevy_pbr: Do not cull meshes without Aabbs from cascades (#8444) 2023-04-20 01:43:24 +00:00
bevy_ptr Suppress the clippy::type_complexity lint (#8313) 2023-04-06 21:27:36 +00:00
bevy_reflect Non-breaking change* from UK spellings to US (#8291) 2023-04-08 16:22:46 +00:00
bevy_reflect_compile_fail_tests Fix 1.69 CI clippy lints (#8450) 2023-04-20 16:51:21 +00:00
bevy_render Add screenshot api (#7163) 2023-04-19 21:28:42 +00:00
bevy_scene Suppress the clippy::type_complexity lint (#8313) 2023-04-06 21:27:36 +00:00
bevy_sprite Add Reflection Macros to TextureAtlasSprite (#8428) 2023-04-17 20:24:17 +00:00
bevy_tasks Cleaned up panic messages (#8219) 2023-04-12 18:27:28 +00:00
bevy_text Register some extra types to type registry (#8430) 2023-04-17 20:05:59 +00:00
bevy_time Add a scope API for world schedules (#8387) 2023-04-16 05:09:33 +00:00
bevy_transform Fix transform propagation of orphaned entities (#7264) 2023-04-09 20:53:33 +00:00
bevy_ui Fix the double leaf node updates in flex_node_system (#8264) 2023-04-21 14:23:46 +00:00
bevy_utils Simplify world schedule methods (#8403) 2023-04-19 19:48:35 +00:00
bevy_window Non-breaking change* from UK spellings to US (#8291) 2023-04-08 16:22:46 +00:00
bevy_winit Suppress the clippy::type_complexity lint (#8313) 2023-04-06 21:27:36 +00:00