bevy/crates
Mike 63a291c6a8 add tests for change detection and conditions for stageless (#7249)
# Objective

- add some tests for how change detection and run criteria interact in stageless
2023-01-17 17:54:53 +00:00
..
bevy_animation Smooth Transition between Animations (#6922) 2023-01-09 19:24:51 +00:00
bevy_app Fix beta clippy lints (#7154) 2023-01-11 09:51:22 +00:00
bevy_asset Optional BEVY_ASSET_ROOT to find assets directory (#5346) 2023-01-16 17:36:09 +00:00
bevy_audio Expose symphonia features from rodio in bevy_audio and bevy (#6388) 2023-01-09 19:05:30 +00:00
bevy_core Break CorePlugin into TaskPoolPlugin, TypeRegistrationPlugin, FrameCountPlugin. (#7083) 2023-01-05 11:42:35 +00:00
bevy_core_pipeline fix bloom viewport (#6802) 2023-01-17 17:39:28 +00:00
bevy_derive Fix ndk-macro link (#7027) 2022-12-25 05:06:03 +00:00
bevy_diagnostic Fix various typos (#7096) 2023-01-06 00:43:30 +00:00
bevy_dylib Release 0.9.0 (#6568) 2022-11-12 20:01:29 +00:00
bevy_dynamic_plugin Adapt path type of dynamically_load_plugin (#6734) 2022-12-05 23:39:43 +00:00
bevy_ecs add tests for change detection and conditions for stageless (#7249) 2023-01-17 17:54:53 +00:00
bevy_ecs_compile_fail_tests Fix clippy lints and failed test with Rust 1.66 (#6945) 2022-12-15 18:05:15 +00:00
bevy_encase_derive add helper for macro to get either bevy::x or bevy_x depending on how it was imported (#7164) 2023-01-11 21:12:02 +00:00
bevy_gilrs Gamepad events refactor (#6965) 2023-01-09 19:24:52 +00:00
bevy_gltf enum Visibility component (#6320) 2022-12-25 00:39:29 +00:00
bevy_hierarchy Add ReplaceChildren and ClearChildren EntityCommands (#6035) 2023-01-16 21:24:15 +00:00
bevy_input Fix incorrect behavior of just_pressed and just_released in Input<GamepadButton> (#7238) 2023-01-16 21:09:24 +00:00
bevy_internal Expose symphonia features from rodio in bevy_audio and bevy (#6388) 2023-01-09 19:05:30 +00:00
bevy_log Fix suppression of all console logs when trace_tracy is enabled (#6955) 2022-12-20 23:45:43 +00:00
bevy_macro_utils Add bevy_ecs::schedule_v3 module (#6587) 2023-01-17 01:39:17 +00:00
bevy_math Improve code/comments for Ray::intersect_plane and its tests (#6823) 2022-12-05 22:49:06 +00:00
bevy_mikktspace Release 0.9.0 (#6568) 2022-11-12 20:01:29 +00:00
bevy_pbr Make PipelineCache internally mutable. (#7205) 2023-01-16 15:41:14 +00:00
bevy_ptr Improve safety for BlobVec::replace_unchecked (#7181) 2023-01-16 15:41:12 +00:00
bevy_reflect bevy_reflect: Add simple enum support to reflection paths (#6560) 2023-01-11 16:46:27 +00:00
bevy_reflect_compile_fail_tests bevy_reflect: Add compile fail tests for bevy_reflect (#7041) 2023-01-02 21:07:33 +00:00
bevy_render Improve Color::hex performance (#6940) 2023-01-17 13:26:43 +00:00
bevy_scene Fix beta clippy lints (#7154) 2023-01-11 09:51:22 +00:00
bevy_sprite Make PipelineCache internally mutable. (#7205) 2023-01-16 15:41:14 +00:00
bevy_tasks Thread executor for running tasks on specific threads. (#7087) 2023-01-10 22:32:42 +00:00
bevy_text Use Ref instead of &T and Changed<T> (#7175) 2023-01-12 22:39:59 +00:00
bevy_time Add bevy_ecs::schedule_v3 module (#6587) 2023-01-17 01:39:17 +00:00
bevy_transform Use Ref instead of &T and Changed<T> (#7175) 2023-01-12 22:39:59 +00:00
bevy_ui Relative cursor position (#7199) 2023-01-16 17:17:45 +00:00
bevy_utils Add bevy_ecs::schedule_v3 module (#6587) 2023-01-17 01:39:17 +00:00
bevy_window Fix various typos (#7096) 2023-01-06 00:43:30 +00:00
bevy_winit fix cursor grab issue (#7010) 2023-01-04 23:00:12 +00:00