mirror of
https://github.com/bevyengine/bevy
synced 2024-11-22 20:53:53 +00:00
c893b99224
This can be your 6 months post-christmas present. # Objective - Make `.system` optional - yeet - It's ugly - Alternative title: `.system` is dead; long live `.system` - **yeet** ## Solution - Use a higher ranked lifetime, and some trait magic. N.B. This PR does not actually remove any `.system`s, except in a couple of examples. Once this is merged we can do that piecemeal across crates, and decide on syntax for labels.
21 lines
535 B
Rust
21 lines
535 B
Rust
use bevy::prelude::*;
|
|
|
|
fn main() {
|
|
App::build()
|
|
.add_plugins(DefaultPlugins)
|
|
.add_startup_system(setup)
|
|
.run();
|
|
}
|
|
|
|
fn setup(
|
|
mut commands: Commands,
|
|
asset_server: Res<AssetServer>,
|
|
mut materials: ResMut<Assets<ColorMaterial>>,
|
|
) {
|
|
let texture_handle = asset_server.load("branding/icon.png");
|
|
commands.spawn_bundle(OrthographicCameraBundle::new_2d());
|
|
commands.spawn_bundle(SpriteBundle {
|
|
material: materials.add(texture_handle.into()),
|
|
..Default::default()
|
|
});
|
|
}
|