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https://github.com/bevyengine/bevy
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# Objective Yet another PR for migrating stuff to required components. This time, cameras! ## Solution As per the [selected proposal](https://hackmd.io/tsYID4CGRiWxzsgawzxG_g#Combined-Proposal-1-Selected), deprecate `Camera2dBundle` and `Camera3dBundle` in favor of `Camera2d` and `Camera3d`. Adding a `Camera` without `Camera2d` or `Camera3d` now logs a warning, as suggested by Cart [on Discord](https://discord.com/channels/691052431525675048/1264881140007702558/1291506402832945273). I would personally like cameras to work a bit differently and be split into a few more components, to avoid some footguns and confusing semantics, but that is more controversial, and shouldn't block this core migration. ## Testing I ran a few 2D and 3D examples, and tried cameras with and without render graphs. --- ## Migration Guide `Camera2dBundle` and `Camera3dBundle` have been deprecated in favor of `Camera2d` and `Camera3d`. Inserting them will now also insert the other components required by them automatically.
81 lines
2.9 KiB
Rust
81 lines
2.9 KiB
Rust
//! Demonstrates how to use transparency with UI.
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//! Shows two colored buttons with transparent text.
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use bevy::prelude::*;
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fn main() {
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App::new()
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.insert_resource(ClearColor(Color::BLACK))
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.add_plugins(DefaultPlugins)
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.add_systems(Startup, setup)
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.run();
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}
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fn setup(mut commands: Commands, asset_server: Res<AssetServer>) {
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commands.spawn(Camera2d);
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let font_handle = asset_server.load("fonts/FiraSans-Bold.ttf");
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commands
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.spawn(NodeBundle {
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style: Style {
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width: Val::Percent(100.0),
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height: Val::Percent(100.0),
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align_items: AlignItems::Center,
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justify_content: JustifyContent::SpaceAround,
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..default()
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},
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..default()
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})
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.with_children(|parent| {
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parent
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.spawn(ButtonBundle {
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style: Style {
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width: Val::Px(150.0),
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height: Val::Px(65.0),
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justify_content: JustifyContent::Center,
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align_items: AlignItems::Center,
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..default()
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},
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background_color: Color::srgb(0.1, 0.5, 0.1).into(),
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..default()
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})
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.with_children(|parent| {
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parent.spawn(TextBundle::from_section(
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"Button 1",
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TextStyle {
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font: font_handle.clone(),
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font_size: 33.0,
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// Alpha channel of the color controls transparency.
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color: Color::srgba(1.0, 1.0, 1.0, 0.2),
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},
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));
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});
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// Button with a different color,
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// to demonstrate the text looks different due to its transparency.
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parent
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.spawn(ButtonBundle {
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style: Style {
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width: Val::Px(150.0),
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height: Val::Px(65.0),
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justify_content: JustifyContent::Center,
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align_items: AlignItems::Center,
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..default()
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},
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background_color: Color::srgb(0.5, 0.1, 0.5).into(),
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..default()
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})
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.with_children(|parent| {
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parent.spawn(TextBundle::from_section(
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"Button 2",
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TextStyle {
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font: font_handle.clone(),
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font_size: 33.0,
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// Alpha channel of the color controls transparency.
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color: Color::srgba(1.0, 1.0, 1.0, 0.2),
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},
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));
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});
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});
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}
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