bevy/examples/ecs
Emerson Coskey 7d40e3ec87
Migrate bevy_sprite to required components (#15489)
# Objective

Continue migration of bevy APIs to required components, following
guidance of https://hackmd.io/@bevy/required_components/

## Solution

- Make `Sprite` require `Transform` and `Visibility` and
`SyncToRenderWorld`
- move image and texture atlas handles into `Sprite`
- deprecate `SpriteBundle`
- remove engine uses of `SpriteBundle`

## Testing

ran cargo tests on bevy_sprite and tested several sprite examples.

---

## Migration Guide

Replace all uses of `SpriteBundle` with `Sprite`. There are several new
convenience constructors: `Sprite::from_image`,
`Sprite::from_atlas_image`, `Sprite::from_color`.

WARNING: use of `Handle<Image>` and `TextureAtlas` as components on
sprite entities will NO LONGER WORK. Use the fields on `Sprite` instead.
I would have removed the `Component` impls from `TextureAtlas` and
`Handle<Image>` except it is still used within ui. We should fix this
moving forward with the migration.
2024-10-09 16:17:26 +00:00
..
change_detection.rs Track source location in change detection (#14034) 2024-07-30 12:02:38 +00:00
component_hooks.rs Simpler lint fixes: makes ci lints work but disables a lint for now (#15376) 2024-09-24 11:42:59 +00:00
custom_query_param.rs Simpler lint fixes: makes ci lints work but disables a lint for now (#15376) 2024-09-24 11:42:59 +00:00
custom_schedule.rs Simpler lint fixes: makes ci lints work but disables a lint for now (#15376) 2024-09-24 11:42:59 +00:00
dynamic.rs Rename init_component & friends (#15454) 2024-09-26 22:47:28 +00:00
ecs_guide.rs Add example enum Component usage to ecs_guide (#13777) 2024-06-25 12:57:11 +00:00
event.rs Created an EventMutator for when you want to mutate an event before reading (#13818) 2024-07-08 14:53:06 +00:00
fallible_params.rs Migrate bevy_sprite to required components (#15489) 2024-10-09 16:17:26 +00:00
fixed_timestep.rs Unify FixedTime and Time while fixing several problems (#8964) 2023-10-16 01:57:55 +00:00
generic_system.rs Add insert_state to App. (#11043) 2023-12-21 14:09:24 +00:00
hierarchy.rs Migrate bevy_sprite to required components (#15489) 2024-10-09 16:17:26 +00:00
iter_combinations.rs Migrate cameras to required components (#15641) 2024-10-05 01:59:52 +00:00
nondeterministic_system_order.rs Fix non-functional nondeterministic_system_order example (#10719) 2023-11-25 21:13:35 +00:00
observer_propagation.rs Rename App/World::observe to add_observer, EntityWorldMut::observe_entity to observe. (#15754) 2024-10-09 15:39:29 +00:00
observers.rs Rename App/World::observe to add_observer, EntityWorldMut::observe_entity to observe. (#15754) 2024-10-09 15:39:29 +00:00
one_shot_systems.rs Migrate cameras to required components (#15641) 2024-10-05 01:59:52 +00:00
parallel_query.rs Migrate bevy_sprite to required components (#15489) 2024-10-09 16:17:26 +00:00
removal_detection.rs Migrate bevy_sprite to required components (#15489) 2024-10-09 16:17:26 +00:00
run_conditions.rs Simpler lint fixes: makes ci lints work but disables a lint for now (#15376) 2024-09-24 11:42:59 +00:00
send_and_receive_events.rs Simpler lint fixes: makes ci lints work but disables a lint for now (#15376) 2024-09-24 11:42:59 +00:00
startup_system.rs Schedule-First: the new and improved add_systems (#8079) 2023-03-18 01:45:34 +00:00
system_closure.rs Allow tuples and single plugins in add_plugins, deprecate add_plugin (#8097) 2023-06-21 20:51:03 +00:00
system_param.rs Inverse missing_docs logic (#11676) 2024-02-03 21:40:55 +00:00
system_piping.rs Simpler lint fixes: makes ci lints work but disables a lint for now (#15376) 2024-09-24 11:42:59 +00:00
system_stepping.rs Remove stepping from default features (#12847) 2024-04-03 19:16:02 +00:00