bevy/crates
Daniel Chia 0a881ab37f
Cascaded shadow maps: Fix prepass ortho depth clamping (#8877)
# Objective

- Fixes #8645

## Solution

Cascaded shadow maps use a technique commonly called shadow pancaking to
enhance shadow map resolution by restricting the orthographic projection
used in creating the shadow maps to the frustum slice for the cascade.
The implication of this restriction is that shadow casters can be closer
than the near plane of the projection volume.

Prior to this PR, we address clamp the depth of the prepass vertex
output to ensure that these shadow casters do not get clipped, resulting
in shadow loss. However, a flaw / bug of the prior approach is that the
depth that gets written to the shadow map isn't quite correct - the
depth was previously derived by interpolated the clamped clip position,
resulting in depths that are further than they should be. This creates
artifacts that are particularly noticeable when a very 'long' object
intersects the near plane close to perpendicularly.

The fix in this PR is to propagate the unclamped depth to the prepass
fragment shader and use that depth value directly.

A complementary solution would be to use
[DEPTH_CLIP_CONTROL](https://docs.rs/wgpu/latest/wgpu/struct.Features.html#associatedconstant.DEPTH_CLIP_CONTROL)
to request `unclipped_depth`. However due to the relatively low support
of the feature on Vulkan (I believe it's ~38%), I went with this
solution for now to get the broadest fix out first.

---

## Changelog

- Fixed: Shadows from directional lights were sometimes incorrectly
omitted when the shadow caster was partially out of view.

---------

Co-authored-by: Carter Anderson <mcanders1@gmail.com>
2023-06-21 22:00:19 +00:00
..
bevy_a11y Require #[derive(Event)] on all Events (#7086) 2023-06-06 14:44:32 +00:00
bevy_animation Fixed several missing links in docs. (#8117) 2023-04-23 17:28:36 +00:00
bevy_app Allow tuples and single plugins in add_plugins, deprecate add_plugin (#8097) 2023-06-21 20:51:03 +00:00
bevy_asset Allow tuples and single plugins in add_plugins, deprecate add_plugin (#8097) 2023-06-21 20:51:03 +00:00
bevy_audio Allow tuples and single plugins in add_plugins, deprecate add_plugin (#8097) 2023-06-21 20:51:03 +00:00
bevy_core Allow tuples and single plugins in add_plugins, deprecate add_plugin (#8097) 2023-06-21 20:51:03 +00:00
bevy_core_pipeline Allow tuples and single plugins in add_plugins, deprecate add_plugin (#8097) 2023-06-21 20:51:03 +00:00
bevy_derive bevy_derive: Add #[deref] attribute (#8552) 2023-05-16 18:29:09 +00:00
bevy_diagnostic Allow tuples and single plugins in add_plugins, deprecate add_plugin (#8097) 2023-06-21 20:51:03 +00:00
bevy_dylib Suppress the clippy::type_complexity lint (#8313) 2023-04-06 21:27:36 +00:00
bevy_dynamic_plugin Remove stray boilerplate line in bevy_dynamic_plugin/Cargo.toml (#8830) 2023-06-12 19:10:48 +00:00
bevy_ecs Move AppTypeRegistry to bevy_ecs (#8901) 2023-06-21 17:25:01 +00:00
bevy_ecs_compile_fail_tests Resolve clippy issues for rust 1.70.0 (#8738) 2023-06-01 21:05:05 +00:00
bevy_encase_derive update syn, encase, glam and hexasphere (#8573) 2023-05-16 01:24:17 +00:00
bevy_gilrs Add gamepad rumble support to bevy_input (#8398) 2023-04-24 15:28:53 +00:00
bevy_gizmos Allow tuples and single plugins in add_plugins, deprecate add_plugin (#8097) 2023-06-21 20:51:03 +00:00
bevy_gltf Add FromReflect where Reflect is used (#8776) 2023-06-19 16:18:17 +00:00
bevy_hierarchy Add FromReflect where Reflect is used (#8776) 2023-06-19 16:18:17 +00:00
bevy_input Add get_unclamped to Axis (#8871) 2023-06-19 23:06:11 +00:00
bevy_internal Instanced line rendering for gizmos based on bevy_polyline (#8427) 2023-06-13 06:49:47 +00:00
bevy_log log to stderr instead of stdout (#8886) 2023-06-19 23:36:02 +00:00
bevy_macro_utils update syn, encase, glam and hexasphere (#8573) 2023-05-16 01:24:17 +00:00
bevy_macros_compile_fail_tests bevy_derive: Add #[deref] attribute (#8552) 2023-05-16 18:29:09 +00:00
bevy_math Add integer equivalents for Rect (#7984) 2023-06-12 19:10:48 +00:00
bevy_mikktspace update syn, encase, glam and hexasphere (#8573) 2023-05-16 01:24:17 +00:00
bevy_pbr Cascaded shadow maps: Fix prepass ortho depth clamping (#8877) 2023-06-21 22:00:19 +00:00
bevy_ptr Fixed several missing links in docs. (#8117) 2023-04-23 17:28:36 +00:00
bevy_reflect Reflect UUID (#8905) 2023-06-21 17:24:32 +00:00
bevy_reflect_compile_fail_tests reflect: stable type path v2 (#7184) 2023-06-05 20:31:20 +00:00
bevy_render Allow tuples and single plugins in add_plugins, deprecate add_plugin (#8097) 2023-06-21 20:51:03 +00:00
bevy_scene Move AppTypeRegistry to bevy_ecs (#8901) 2023-06-21 17:25:01 +00:00
bevy_sprite Allow tuples and single plugins in add_plugins, deprecate add_plugin (#8097) 2023-06-21 20:51:03 +00:00
bevy_tasks remove some use of once_cell that can be replace with new std (#8739) 2023-06-01 21:55:18 +00:00
bevy_text Add FromReflect where Reflect is used (#8776) 2023-06-19 16:18:17 +00:00
bevy_time Hide naga info logs & Derive PartialEq on Timer and Stopwatch (#8664) 2023-05-24 15:16:15 +00:00
bevy_transform Allow tuples and single plugins in add_plugins, deprecate add_plugin (#8097) 2023-06-21 20:51:03 +00:00
bevy_ui Allow tuples and single plugins in add_plugins, deprecate add_plugin (#8097) 2023-06-21 20:51:03 +00:00
bevy_utils Bump hashbrown to 0.14 (#8904) 2023-06-21 13:04:44 +00:00
bevy_window Add FromReflect where Reflect is used (#8776) 2023-06-19 16:18:17 +00:00
bevy_winit Allow tuples and single plugins in add_plugins, deprecate add_plugin (#8097) 2023-06-21 20:51:03 +00:00