bevy/examples/audio
Rob Parrett 0746b8eb4c
Fix green colors becoming darker in various examples (#12328)
# Objective

Fixes #12225

Prior to the `bevy_color` port, `GREEN` used to mean "full green." But
it is now a much darker color matching the css1 spec.

## Solution

Change usages of `basic::GREEN` or `css::GREEN` to `LIME` to restore the
examples to their former colors.

This also removes the duplicate definition of `GREEN` from `css`. (it
was already re-exported from `basic`)

## Note

A lot of these examples could use nicer colors. I'm not trying to do
that here.

"Dark Grey" will be tackled separately and has its own tracking issue.
2024-03-05 23:42:03 +00:00
..
audio.rs bevy_audio: ECS-based API redesign (#8424) 2023-07-07 23:01:17 +00:00
audio_control.rs Update winit dependency to 0.29 (#10702) 2023-12-21 07:40:47 +00:00
decodable.rs Remove TypeUuid (#11497) 2024-01-25 16:16:58 +00:00
pitch.rs Update winit dependency to 0.29 (#10702) 2023-12-21 07:40:47 +00:00
spatial_audio_2d.rs Fix green colors becoming darker in various examples (#12328) 2024-03-05 23:42:03 +00:00
spatial_audio_3d.rs Fix green colors becoming darker in various examples (#12328) 2024-03-05 23:42:03 +00:00