mirror of
https://github.com/bevyengine/bevy
synced 2024-11-26 06:30:19 +00:00
26 lines
583 B
Rust
26 lines
583 B
Rust
use bevy::{
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input::{keyboard::KeyCode, Input},
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prelude::*,
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};
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fn main() {
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App::new()
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.add_plugins(DefaultPlugins)
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.add_system(keyboard_input_system.system())
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.run();
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}
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/// This system prints 'A' key state
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fn keyboard_input_system(keyboard_input: Res<Input<KeyCode>>) {
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if keyboard_input.pressed(KeyCode::A) {
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info!("'A' currently pressed");
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}
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if keyboard_input.just_pressed(KeyCode::A) {
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info!("'A' just pressed");
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}
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if keyboard_input.just_released(KeyCode::A) {
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info!("'A' just released");
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}
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}
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