bevy/crates
Nicola Papale 08ea1d18ae
Refactor path module of bevy_reflect (#8887)
# Objective

- The `path` module was getting fairly large.
- The code in `AccessRef::read_element` and mut equivalent was very
complex and difficult to understand.
- The `ReflectPathError` had a lot of variants, and was difficult to
read.

## Solution

- Split the file in two, `access` now has its own module
- Rewrite the `read_element` methods, they were ~200 lines long, they
are now ~70 lines long — I didn't change any of the logic. It's really
just the same code, but error handling is separated.
- Split the `ReflectPathError` error
- Merge `AccessRef` and `Access`
- A few other changes that aim to reduce code complexity

### Fully detailed change list

- `Display` impl of `ParsedPath` now includes prefix dots — this allows
simplifying its implementation, and IMO `.path.to.field` is a better way
to express a "path" than `path.to.field` which could suggest we are
reading the `to` field of a variable named `path`
- Add a test to check that dot prefixes and other are correctly parsed —
Until now, no test contained a prefixing dot
- Merge `Access` and `AccessRef`, using a `Cow<'a, str>`. Generated code
seems to agree with this decision (`ParsedPath::parse` sheds 5% of
instructions)
- Remove `Access::as_ref` since there is no such thing as an `AccessRef`
anymore.
- Rename `AccessRef::to_owned` into `AccessRef::into_owned()` since it
takes ownership of `self` now.
- Add a `parse_static` that doesn't allocate new strings for named
fields!
- Add a section about path reflection in the `bevy_reflect` crate root
doc — I saw a few people that weren't aware of path reflection, so I
thought it was pertinent to add it to the root doc
- a lot of nits
- rename `index` to `offset` when it refers to offset in the path string
— There is no more confusion with the other kind of indices in this
context, also it's a common naming convention for parsing.
  - Make a dedicated enum for parsing errors
- rename the `read_element` methods to `element` — shorter, but also
`read_element_mut` was a fairly poor name
- The error values now not only contain the expected type but also the
actual type.
- Remove lifetimes that could be inferred from the `GetPath` trait
methods.

---

## Change log

- Added the `ParsedPath::parse_static` method, avoids allocating when
parsing `&'static str`.

## Migration Guide

If you were matching on the `Err(ReflectPathError)` value returned by
`GetPath` and `ParsedPath` methods, now only the parse-related errors
and the offset are publicly accessible. You can always use the
`fmt::Display` to get a clear error message, but if you need
programmatic access to the error types, please open an issue.

---------

Co-authored-by: Alice Cecile <alice.i.cecile@gmail.com>
Co-authored-by: Gino Valente <49806985+MrGVSV@users.noreply.github.com>
2023-07-30 19:17:07 +00:00
..
bevy_a11y Bump Version after Release (#9106) 2023-07-10 21:19:27 +00:00
bevy_animation Simplify parallel iteration methods (#8854) 2023-07-23 11:09:24 +00:00
bevy_app Add track_caller to App::add_plugins (#9174) 2023-07-23 01:02:20 +00:00
bevy_asset impl From<&AssetPath> for HandleId (#9132) 2023-07-15 21:32:17 +00:00
bevy_audio Added Pitch as an alternative sound source (#9225) 2023-07-29 22:29:41 +00:00
bevy_core fix clippy::default_constructed_unit_structs and trybuild errors (#9144) 2023-07-13 22:23:04 +00:00
bevy_core_pipeline Use GpuArrayBuffer for MeshUniform (#9254) 2023-07-30 13:17:08 +00:00
bevy_derive Bump Version after Release (#9106) 2023-07-10 21:19:27 +00:00
bevy_diagnostic Bump Version after Release (#9106) 2023-07-10 21:19:27 +00:00
bevy_dylib Bump Version after Release (#9106) 2023-07-10 21:19:27 +00:00
bevy_dynamic_plugin Bump Version after Release (#9106) 2023-07-10 21:19:27 +00:00
bevy_ecs Derive debug for ManualEventIterator (#9293) 2023-07-30 15:30:52 +00:00
bevy_ecs_compile_fail_tests Resolve clippy issues for rust 1.70.0 (#8738) 2023-06-01 21:05:05 +00:00
bevy_encase_derive Bump Version after Release (#9106) 2023-07-10 21:19:27 +00:00
bevy_gilrs Bump Version after Release (#9106) 2023-07-10 21:19:27 +00:00
bevy_gizmos gizmo plugin lag bugfix (#9166) 2023-07-23 01:01:45 +00:00
bevy_gltf Fix panic whilst loading UASTC encoded ktx2 textures (#9158) 2023-07-23 01:27:37 +00:00
bevy_hierarchy Bump Version after Release (#9106) 2023-07-10 21:19:27 +00:00
bevy_input Bump Version after Release (#9106) 2023-07-10 21:19:27 +00:00
bevy_internal fix clippy::default_constructed_unit_structs and trybuild errors (#9144) 2023-07-13 22:23:04 +00:00
bevy_log Bump Version after Release (#9106) 2023-07-10 21:19:27 +00:00
bevy_macro_utils Add some more helpful errors to BevyManifest when it doesn't find Cargo.toml (#9207) 2023-07-19 12:05:04 +00:00
bevy_macros_compile_fail_tests bevy_derive: Add #[deref] attribute (#8552) 2023-05-16 18:29:09 +00:00
bevy_math Add reflect impls to IRect and URect (#9191) 2023-07-23 01:02:00 +00:00
bevy_mikktspace Bump Version after Release (#9106) 2023-07-10 21:19:27 +00:00
bevy_pbr Use GpuArrayBuffer for MeshUniform (#9254) 2023-07-30 13:17:08 +00:00
bevy_ptr Put #[repr(transparent)] attr to bevy_ptr types (#9068) 2023-07-14 18:55:15 +00:00
bevy_reflect Refactor path module of bevy_reflect (#8887) 2023-07-30 19:17:07 +00:00
bevy_reflect_compile_fail_tests fix clippy::default_constructed_unit_structs and trybuild errors (#9144) 2023-07-13 22:23:04 +00:00
bevy_render Update docs for scaling_mode field of Orthographic projection (#9297) 2023-07-30 15:29:04 +00:00
bevy_scene Bump Version after Release (#9106) 2023-07-10 21:19:27 +00:00
bevy_sprite Bump Version after Release (#9106) 2023-07-10 21:19:27 +00:00
bevy_tasks fix clippy::default_constructed_unit_structs and trybuild errors (#9144) 2023-07-13 22:23:04 +00:00
bevy_text Fix for vertical text bounds and alignment (#9133) 2023-07-13 23:35:32 +00:00
bevy_time Bump Version after Release (#9106) 2023-07-10 21:19:27 +00:00
bevy_transform Simplify parallel iteration methods (#8854) 2023-07-23 11:09:24 +00:00
bevy_ui bevy_ui: fix doc formatting for some Style fields (#9295) 2023-07-29 22:22:24 +00:00
bevy_utils Bump Version after Release (#9106) 2023-07-10 21:19:27 +00:00
bevy_window improve documentation relating to WindowPlugin and Window (#9173) 2023-07-30 15:46:16 +00:00
bevy_winit Add option to toggle window control buttons (#9083) 2023-07-23 01:02:40 +00:00