bevy/assets/textures
Félix Lescaudey de Maneville fc202f2e3d
Slicing support for texture atlas (#12059)
# Objective

Follow up to #11600 and #10588 
https://github.com/bevyengine/bevy/issues/11944 made clear that some
people want to use slicing with texture atlases

## Changelog

* Added support for `TextureAtlas` slicing and tiling.
`SpriteSheetBundle` and `AtlasImageBundle` can now use `ImageScaleMode`
* Added new `ui_texture_atlas_slice` example using a texture sheet

<img width="798" alt="Screenshot 2024-02-23 at 11 58 35"
src="https://github.com/bevyengine/bevy/assets/26703856/47a8b764-127c-4a06-893f-181703777501">

---------

Co-authored-by: Alice Cecile <alice.i.cecile@gmail.com>
Co-authored-by: Pablo Reinhardt <126117294+pablo-lua@users.noreply.github.com>
2024-03-05 16:05:39 +00:00
..
fantasy_ui_borders Slicing support for texture atlas (#12059) 2024-03-05 16:05:39 +00:00
Game Icons add an example using UI & states to create a game menu (#2960) 2022-01-14 19:09:42 +00:00
parallax_example Add parallax mapping to bevy PBR (#5928) 2023-04-15 10:25:14 +00:00
rpg example: add rpg assets for use in examples (maybe pair this down in the future) 2020-06-05 17:26:41 -07:00
simplespace Simple 2d rotation example (#3065) 2022-01-25 22:10:11 +00:00
array_texture.png Extend the Texture asset type to support 3D data (#903) 2020-11-22 12:04:47 -08:00
Ryfjallet_cubemap.png Support array / cubemap / cubemap array textures in KTX2 (#5325) 2022-07-30 07:02:58 +00:00
Ryfjallet_cubemap_astc4x4.ktx2 Support array / cubemap / cubemap array textures in KTX2 (#5325) 2022-07-30 07:02:58 +00:00
Ryfjallet_cubemap_bc7.ktx2 Support array / cubemap / cubemap array textures in KTX2 (#5325) 2022-07-30 07:02:58 +00:00
Ryfjallet_cubemap_etc2.ktx2 Support array / cubemap / cubemap array textures in KTX2 (#5325) 2022-07-30 07:02:58 +00:00
Ryfjallet_cubemap_readme.txt Support array / cubemap / cubemap array textures in KTX2 (#5325) 2022-07-30 07:02:58 +00:00
slice_square.png Sprite slicing and tiling (#10588) 2024-01-15 15:40:06 +00:00
slice_square_2.png Sprite slicing and tiling (#10588) 2024-01-15 15:40:06 +00:00
spiaggia_di_mondello_1k.hdr add HDR image loader 2020-07-27 11:37:45 +02:00