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https://github.com/bevyengine/bevy
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07ed1d053e
This implements the most minimal variant of #1843 - a derive for marker trait. This is a prerequisite to more complicated features like statically defined storage type or opt-out component reflection. In order to make component struct's purpose explicit and avoid misuse, it must be annotated with `#[derive(Component)]` (manual impl is discouraged for compatibility). Right now this is just a marker trait, but in the future it might be expanded. Making this change early allows us to make further changes later without breaking backward compatibility for derive macro users. This already prevents a lot of issues, like using bundles in `insert` calls. Primitive types are no longer valid components as well. This can be easily worked around by adding newtype wrappers and deriving `Component` for them. One funny example of prevented bad code (from our own tests) is when an newtype struct or enum variant is used. Previously, it was possible to write `insert(Newtype)` instead of `insert(Newtype(value))`. That code compiled, because function pointers (in this case newtype struct constructor) implement `Send + Sync + 'static`, so we allowed them to be used as components. This is no longer the case and such invalid code will trigger a compile error. Co-authored-by: = <=> Co-authored-by: TheRawMeatball <therawmeatball@gmail.com> Co-authored-by: Carter Anderson <mcanders1@gmail.com>
196 lines
6.1 KiB
Rust
196 lines
6.1 KiB
Rust
//! Types that detect when their internal data mutate.
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use crate::{component::ComponentTicks, system::Resource};
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use bevy_reflect::Reflect;
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use std::ops::{Deref, DerefMut};
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/// Types that implement reliable change detection.
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///
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/// ## Example
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/// Using types that implement [`DetectChanges`], such as [`ResMut`], provide
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/// a way to query if a value has been mutated in another system.
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/// Normally change detecting is triggered by either [`DerefMut`] or [`AsMut`], however
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/// it can be manually triggered via [`DetectChanges::set_changed`].
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///
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/// ```
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/// use bevy_ecs::prelude::*;
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///
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/// struct MyResource(u32);
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///
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/// fn my_system(mut resource: ResMut<MyResource>) {
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/// if resource.is_changed() {
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/// println!("My resource was mutated!");
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/// }
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///
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/// resource.0 = 42; // triggers change detection via [`DerefMut`]
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/// }
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/// ```
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///
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pub trait DetectChanges {
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/// Returns true if (and only if) this value been added since the last execution of this
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/// system.
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fn is_added(&self) -> bool;
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/// Returns true if (and only if) this value been changed since the last execution of this
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/// system.
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fn is_changed(&self) -> bool;
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/// Manually flags this value as having been changed. This normally isn't
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/// required because accessing this pointer mutably automatically flags this
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/// value as "changed".
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///
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/// **Note**: This operation is irreversible.
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fn set_changed(&mut self);
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}
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macro_rules! change_detection_impl {
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($name:ident < $( $generics:tt ),+ >, $target:ty, $($traits:ident)?) => {
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impl<$($generics),* $(: $traits)?> DetectChanges for $name<$($generics),*> {
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#[inline]
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fn is_added(&self) -> bool {
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self.ticks
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.component_ticks
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.is_added(self.ticks.last_change_tick, self.ticks.change_tick)
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}
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#[inline]
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fn is_changed(&self) -> bool {
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self.ticks
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.component_ticks
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.is_changed(self.ticks.last_change_tick, self.ticks.change_tick)
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}
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#[inline]
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fn set_changed(&mut self) {
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self.ticks
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.component_ticks
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.set_changed(self.ticks.change_tick);
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}
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}
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impl<$($generics),* $(: $traits)?> Deref for $name<$($generics),*> {
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type Target = $target;
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#[inline]
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fn deref(&self) -> &Self::Target {
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self.value
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}
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}
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impl<$($generics),* $(: $traits)?> DerefMut for $name<$($generics),*> {
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#[inline]
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fn deref_mut(&mut self) -> &mut Self::Target {
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self.set_changed();
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self.value
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}
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}
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impl<$($generics),* $(: $traits)?> AsRef<$target> for $name<$($generics),*> {
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#[inline]
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fn as_ref(&self) -> &$target {
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self.deref()
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}
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}
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impl<$($generics),* $(: $traits)?> AsMut<$target> for $name<$($generics),*> {
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#[inline]
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fn as_mut(&mut self) -> &mut $target {
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self.deref_mut()
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}
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}
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};
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}
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macro_rules! impl_into_inner {
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($name:ident < $( $generics:tt ),+ >, $target:ty, $($traits:ident)?) => {
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impl<$($generics),* $(: $traits)?> $name<$($generics),*> {
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/// Consume `self` and return a mutable reference to the
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/// contained value while marking `self` as "changed".
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#[inline]
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pub fn into_inner(mut self) -> &'a mut $target {
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self.set_changed();
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self.value
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}
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}
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};
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}
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macro_rules! impl_debug {
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($name:ident < $( $generics:tt ),+ >, $($traits:ident)?) => {
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impl<$($generics),* $(: $traits)?> std::fmt::Debug for $name<$($generics),*>
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where T: std::fmt::Debug
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{
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fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
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f.debug_tuple(stringify!($name))
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.field(self.value)
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.finish()
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}
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}
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};
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}
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pub(crate) struct Ticks<'a> {
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pub(crate) component_ticks: &'a mut ComponentTicks,
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pub(crate) last_change_tick: u32,
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pub(crate) change_tick: u32,
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}
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/// Unique mutable borrow of a resource.
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///
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/// See the [`World`](crate::world::World) documentation to see the usage of a resource.
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///
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/// If you need a shared borrow, use [`Res`](crate::system::Res) instead.
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///
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/// # Panics
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///
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/// Panics when used as a [`SystemParam`](crate::system::SystemParam) if the resource does not exist.
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///
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/// Use `Option<ResMut<T>>` instead if the resource might not always exist.
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pub struct ResMut<'a, T: Resource> {
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pub(crate) value: &'a mut T,
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pub(crate) ticks: Ticks<'a>,
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}
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change_detection_impl!(ResMut<'a, T>, T, Resource);
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impl_into_inner!(ResMut<'a, T>, T, Resource);
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impl_debug!(ResMut<'a, T>, Resource);
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/// Unique borrow of a non-[`Send`] resource.
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///
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/// Only [`Send`] resources may be accessed with the [`ResMut`] [`SystemParam`](crate::system::SystemParam). In case that the
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/// resource does not implement `Send`, this `SystemParam` wrapper can be used. This will instruct
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/// the scheduler to instead run the system on the main thread so that it doesn't send the resource
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/// over to another thread.
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///
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/// # Panics
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///
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/// Panics when used as a `SystemParameter` if the resource does not exist.
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///
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/// Use `Option<NonSendMut<T>>` instead if the resource might not always exist.
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pub struct NonSendMut<'a, T: 'static> {
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pub(crate) value: &'a mut T,
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pub(crate) ticks: Ticks<'a>,
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}
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change_detection_impl!(NonSendMut<'a, T>, T,);
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impl_into_inner!(NonSendMut<'a, T>, T,);
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impl_debug!(NonSendMut<'a, T>,);
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/// Unique mutable borrow of an entity's component
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pub struct Mut<'a, T> {
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pub(crate) value: &'a mut T,
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pub(crate) ticks: Ticks<'a>,
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}
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change_detection_impl!(Mut<'a, T>, T,);
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impl_into_inner!(Mut<'a, T>, T,);
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impl_debug!(Mut<'a, T>,);
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/// Unique mutable borrow of a Reflected component
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pub struct ReflectMut<'a> {
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pub(crate) value: &'a mut dyn Reflect,
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pub(crate) ticks: Ticks<'a>,
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}
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change_detection_impl!(ReflectMut<'a>, dyn Reflect,);
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