..
bevy_animation
Clippy improvements ( #4665 )
2022-05-31 01:38:07 +00:00
bevy_app
Add global init and get accessors for all newtyped TaskPools ( #2250 )
2022-06-09 02:43:24 +00:00
bevy_asset
Add reload_asset
method to AssetServer. ( #5106 )
2022-06-26 21:45:04 +00:00
bevy_audio
Clippy improvements ( #4665 )
2022-05-31 01:38:07 +00:00
bevy_core
Add global init and get accessors for all newtyped TaskPools ( #2250 )
2022-06-09 02:43:24 +00:00
bevy_core_pipeline
Allow unbatched render phases to use unstable sorts ( #5049 )
2022-06-23 10:52:49 +00:00
bevy_derive
Decouple some dependencies ( #3886 )
2022-04-27 19:08:11 +00:00
bevy_diagnostic
Cleanups in diagnostics ( #3871 )
2022-06-20 17:02:25 +00:00
bevy_dylib
Bump Bevy to 0.8.0-dev ( #4505 )
2022-04-17 23:04:52 +00:00
bevy_dynamic_plugin
Bump Bevy to 0.8.0-dev ( #4505 )
2022-04-17 23:04:52 +00:00
bevy_ecs
fix resource not found error message ( #5128 )
2022-06-29 02:29:51 +00:00
bevy_ecs_compile_fail_tests
Update ExactSizeIterator
impl to support archetypal filters (With, Without) ( #5124 )
2022-06-29 02:15:28 +00:00
bevy_encase_derive
Migrate to encase from crevice ( #4339 )
2022-05-18 21:09:21 +00:00
bevy_gilrs
Update gilrs to v0.9 ( #4848 )
2022-05-30 17:26:23 +00:00
bevy_gltf
gltf: do not import IoTaskPool in wasm ( #5038 )
2022-06-20 10:32:44 +00:00
bevy_hierarchy
add a SceneBundle
to spawn a scene ( #2424 )
2022-06-09 20:34:09 +00:00
bevy_input
Update MouseMotion
and CursorMoved
docs ( #5090 )
2022-06-26 13:40:43 +00:00
bevy_internal
enable optional dependencies to stay optional ( #5023 )
2022-06-20 10:32:43 +00:00
bevy_log
bevy_log: upgrade to tracing-tracy 0.10.0 ( #4991 )
2022-06-13 22:40:29 +00:00
bevy_macro_utils
bevy_reflect_derive: Tidying up the code ( #4712 )
2022-05-12 19:43:23 +00:00
bevy_math
Document bevy_math
( #4591 )
2022-04-26 18:23:29 +00:00
bevy_mikktspace
Generate vertex tangents using mikktspace ( #3872 )
2022-05-31 22:53:54 +00:00
bevy_pbr
Move texture sample out of branch in prepare_normal ( #5129 )
2022-06-29 02:48:46 +00:00
bevy_ptr
Clippy improvements ( #4665 )
2022-05-31 01:38:07 +00:00
bevy_reflect
Make Reflect
safe to implement ( #5010 )
2022-06-27 16:52:25 +00:00
bevy_render
Documenting BufferVec
. ( #4673 )
2022-06-28 04:09:04 +00:00
bevy_scene
Fix ron deprecation ( #5021 )
2022-06-15 19:18:53 +00:00
bevy_sprite
Add reusable shader functions for transforming position/normal/tangent ( #4901 )
2022-06-14 00:32:33 +00:00
bevy_tasks
Miri can set thread names now ( #5108 )
2022-06-26 21:28:00 +00:00
bevy_text
Camera Driven Rendering ( #4745 )
2022-06-02 00:12:17 +00:00
bevy_time
Split time functionality into bevy_time ( #4187 )
2022-05-26 00:27:18 +00:00
bevy_transform
change panicking test to not run on global task pool ( #4998 )
2022-06-20 17:35:55 +00:00
bevy_ui
depend on dioxus(and bevy)-maintained fork of stretch (taffy) ( #4716 )
2022-06-21 22:57:59 +00:00
bevy_utils
update hashbrown to 0.12 ( #5035 )
2022-06-17 22:34:58 +00:00
bevy_window
Update MouseMotion
and CursorMoved
docs ( #5090 )
2022-06-26 13:40:43 +00:00
bevy_winit
Fix wasm examples ( #4967 )
2022-06-11 20:10:13 +00:00