mirror of
https://github.com/bevyengine/bevy
synced 2024-11-22 20:53:53 +00:00
efda7f3f9c
Takes the first two commits from #15375 and adds suggestions from this comment: https://github.com/bevyengine/bevy/pull/15375#issuecomment-2366968300 See #15375 for more reasoning/motivation. ## Rebasing (rerunning) ```rust git switch simpler-lint-fixes git reset --hard main cargo fmt --all -- --unstable-features --config normalize_comments=true,imports_granularity=Crate cargo fmt --all git add --update git commit --message "rustfmt" cargo clippy --workspace --all-targets --all-features --fix cargo fmt --all -- --unstable-features --config normalize_comments=true,imports_granularity=Crate cargo fmt --all git add --update git commit --message "clippy" git cherry-pick e6c0b94f6795222310fb812fa5c4512661fc7887 ```
55 lines
1.7 KiB
Rust
55 lines
1.7 KiB
Rust
//! Example of loading an embedded asset.
|
|
|
|
use bevy::{
|
|
asset::{embedded_asset, io::AssetSourceId, AssetPath},
|
|
prelude::*,
|
|
};
|
|
use std::path::Path;
|
|
|
|
fn main() {
|
|
App::new()
|
|
.add_plugins((DefaultPlugins, EmbeddedAssetPlugin))
|
|
.add_systems(Startup, setup)
|
|
.run();
|
|
}
|
|
|
|
struct EmbeddedAssetPlugin;
|
|
|
|
impl Plugin for EmbeddedAssetPlugin {
|
|
fn build(&self, app: &mut App) {
|
|
// We get to choose some prefix relative to the workspace root which
|
|
// will be ignored in "embedded://" asset paths.
|
|
let omit_prefix = "examples/asset";
|
|
// Path to asset must be relative to this file, because that's how
|
|
// include_bytes! works.
|
|
embedded_asset!(app, omit_prefix, "files/bevy_pixel_light.png");
|
|
}
|
|
}
|
|
|
|
fn setup(mut commands: Commands, asset_server: Res<AssetServer>) {
|
|
commands.spawn(Camera2dBundle::default());
|
|
|
|
// Each example is its own crate (with name from [[example]] in Cargo.toml).
|
|
let crate_name = "embedded_asset";
|
|
|
|
// The actual file path relative to workspace root is
|
|
// "examples/asset/files/bevy_pixel_light.png".
|
|
//
|
|
// We omit the "examples/asset" from the embedded_asset! call and replace it
|
|
// with the crate name.
|
|
let path = Path::new(crate_name).join("files/bevy_pixel_light.png");
|
|
let source = AssetSourceId::from("embedded");
|
|
let asset_path = AssetPath::from_path(&path).with_source(source);
|
|
|
|
// You could also parse this URL-like string representation for the asset
|
|
// path.
|
|
assert_eq!(
|
|
asset_path,
|
|
"embedded://embedded_asset/files/bevy_pixel_light.png".into()
|
|
);
|
|
|
|
commands.spawn(SpriteBundle {
|
|
texture: asset_server.load(asset_path),
|
|
..default()
|
|
});
|
|
}
|