.. |
bevy_app
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Adds derive for missing debug implementations (#597)
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2020-10-01 10:58:21 -07:00 |
bevy_asset
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WASM asset loading (#559)
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2020-09-25 15:26:23 -07:00 |
bevy_audio
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github actions: use stable clippy (#577)
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2020-09-25 21:34:47 -07:00 |
bevy_core
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Adds derive for missing debug implementations (#597)
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2020-10-01 10:58:21 -07:00 |
bevy_derive
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release: 0.2.1 (#533)
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2020-09-20 15:58:32 -07:00 |
bevy_diagnostic
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Use instant::Instant with wasm-bindgen feature (#591)
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2020-09-27 12:55:06 -07:00 |
bevy_ecs
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Adds derive for missing debug implementations (#597)
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2020-10-01 10:58:21 -07:00 |
bevy_gilrs
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release: 0.2.1 (#533)
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2020-09-20 15:58:32 -07:00 |
bevy_gltf
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switch to u32 indices by default (#572)
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2020-09-25 14:29:30 -07:00 |
bevy_input
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Adds derive for missing debug implementations (#597)
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2020-10-01 10:58:21 -07:00 |
bevy_math
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release: 0.2.1 (#533)
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2020-09-20 15:58:32 -07:00 |
bevy_pbr
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release: 0.2.1 (#533)
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2020-09-20 15:58:32 -07:00 |
bevy_property
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release: 0.2.1 (#533)
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2020-09-20 15:58:32 -07:00 |
bevy_render
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github actions: use stable clippy (#577)
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2020-09-25 21:34:47 -07:00 |
bevy_scene
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github actions: use stable clippy (#577)
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2020-09-25 21:34:47 -07:00 |
bevy_sprite
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release: 0.2.1 (#533)
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2020-09-20 15:58:32 -07:00 |
bevy_tasks
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WASM asset loading (#559)
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2020-09-25 15:26:23 -07:00 |
bevy_text
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fix DrawableText crash (#574)
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2020-09-25 17:57:23 -07:00 |
bevy_transform
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Expose current_entity in ChildBuilder (#595)
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2020-10-01 11:00:10 -07:00 |
bevy_type_registry
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release: 0.2.1 (#533)
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2020-09-20 15:58:32 -07:00 |
bevy_ui
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asset: use bevy_tasks in AssetServer (#550)
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2020-09-21 20:23:09 -07:00 |
bevy_utils
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release: 0.2.1 (#533)
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2020-09-20 15:58:32 -07:00 |
bevy_wgpu
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release: 0.2.1 (#533)
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2020-09-20 15:58:32 -07:00 |
bevy_window
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Option to give existing canvas element as winit window (#515)
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2020-09-21 16:12:34 -07:00 |
bevy_winit
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Option to give existing canvas element as winit window (#515)
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2020-09-21 16:12:34 -07:00 |