bevy/examples/2d
Aevyrie 772d15238c Change default Image FilterMode to Linear (#4465)
# Objective

- Closes #4464 

## Solution

- Specify default mag and min filter types for `Image` instead of using `wgpu`'s defaults.

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## Changelog

### Changed

- Default `Image` filtering changed from `Nearest` to `Linear`.


Co-authored-by: Carter Anderson <mcanders1@gmail.com>
2022-06-11 09:13:37 +00:00
..
mesh2d.rs Camera Driven Rendering (#4745) 2022-06-02 00:12:17 +00:00
mesh2d_manual.rs Camera Driven Rendering (#4745) 2022-06-02 00:12:17 +00:00
mesh2d_vertex_color_texture.rs Camera Driven Rendering (#4745) 2022-06-02 00:12:17 +00:00
move_sprite.rs Camera Driven Rendering (#4745) 2022-06-02 00:12:17 +00:00
rotation.rs Camera Driven Rendering (#4745) 2022-06-02 00:12:17 +00:00
shapes.rs Camera Driven Rendering (#4745) 2022-06-02 00:12:17 +00:00
sprite.rs Camera Driven Rendering (#4745) 2022-06-02 00:12:17 +00:00
sprite_flipping.rs Camera Driven Rendering (#4745) 2022-06-02 00:12:17 +00:00
sprite_sheet.rs Change default Image FilterMode to Linear (#4465) 2022-06-11 09:13:37 +00:00
text2d.rs Camera Driven Rendering (#4745) 2022-06-02 00:12:17 +00:00
texture_atlas.rs Change default Image FilterMode to Linear (#4465) 2022-06-11 09:13:37 +00:00
transparency_2d.rs use the default() method in examples instead of Default::default() (#4952) 2022-06-07 02:16:47 +00:00