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# Objective - Avoid using bevy_internal imports in examples. ## Solution - Add CI to check for bevy_internal imports like suggested in https://github.com/bevyengine/bevy/pull/9547#issuecomment-1689377999 - Fix another import I don't know much about CI so I don't know if this is the better approach, but I think is better than doing a pull request every time I found this lol, any suggestion is welcome. --------- Co-authored-by: Rob Parrett <robparrett@gmail.com> |
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animated_fox.rs | ||
animated_transform.rs | ||
cubic_curve.rs | ||
custom_skinned_mesh.rs | ||
gltf_skinned_mesh.rs | ||
morph_targets.rs |