bevy/crates/bevy_render
JMS55 03575aef22 EnvironmentMapLight support for WebGL2 (#7737)
# Objective

- Fix the environment map shader not working under webgl due to textureNumLevels() not being supported
- Fixes https://github.com/bevyengine/bevy/issues/7722

## Solution

- Instead of using textureNumLevels(), put an extra field in the GpuLights uniform to store the mip count
2023-02-20 00:02:40 +00:00
..
macros Extract component derive (#7399) 2023-01-30 18:12:16 +00:00
src EnvironmentMapLight support for WebGL2 (#7737) 2023-02-20 00:02:40 +00:00
Cargo.toml Initial tonemapping options (#7594) 2023-02-19 20:38:13 +00:00