bevy/crates/bevy_asset/Cargo.toml
robtfm b30ff2ab76
allow asset loader pre-registration (#9429)
# Objective

- When loading gltf files during app creation (for example using a
FromWorld impl and adding that as a resource), no loader was found.
- As the gltf loader can load compressed formats, it needs to know what
the GPU supports so it's not available at app creation time.

## Solution

alternative to #9426

- add functionality to preregister the loader. loading assets with
matching extensions will block until a real loader is registered.
- preregister "gltf" and "glb".
- prereigster image formats.

the way this is set up, if a set of extensions are all registered with a
single preregistration call, then later a loader is added that matches
some of the extensions, assets using the remaining extensions will then
fail. i think that should work well for image formats that we don't know
are supported until later.
2023-08-14 21:27:51 +00:00

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TOML

[package]
name = "bevy_asset"
version = "0.12.0-dev"
edition = "2021"
description = "Provides asset functionality for Bevy Engine"
homepage = "https://bevyengine.org"
repository = "https://github.com/bevyengine/bevy"
license = "MIT OR Apache-2.0"
keywords = ["bevy"]
[features]
default = []
filesystem_watcher = ["notify"]
debug_asset_server = ["filesystem_watcher"]
[dependencies]
# bevy
bevy_app = { path = "../bevy_app", version = "0.12.0-dev" }
bevy_diagnostic = { path = "../bevy_diagnostic", version = "0.12.0-dev" }
bevy_ecs = { path = "../bevy_ecs", version = "0.12.0-dev" }
bevy_log = { path = "../bevy_log", version = "0.12.0-dev" }
bevy_reflect = { path = "../bevy_reflect", version = "0.12.0-dev", features = ["bevy"] }
bevy_tasks = { path = "../bevy_tasks", version = "0.12.0-dev" }
bevy_utils = { path = "../bevy_utils", version = "0.12.0-dev" }
# other
serde = { version = "1", features = ["derive"] }
crossbeam-channel = "0.5.0"
anyhow = "1.0.4"
thiserror = "1.0"
downcast-rs = "1.2.0"
fastrand = "1.7.0"
notify = { version = "6.0.0", optional = true }
parking_lot = "0.12.1"
async-channel = "1.4.2"
[target.'cfg(target_os = "android")'.dependencies]
bevy_winit = { path = "../bevy_winit", version = "0.12.0-dev" }
[target.'cfg(target_arch = "wasm32")'.dependencies]
wasm-bindgen = { version = "0.2" }
web-sys = { version = "0.3", features = ["Request", "Window", "Response"] }
wasm-bindgen-futures = "0.4"
js-sys = "0.3"
[dev-dependencies]
futures-lite = "1.4.0"
tempfile = "3.2.0"
bevy_core = { path = "../bevy_core", version = "0.12.0-dev" }