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be22569db7
# Objective - A more intuitive distinction between the two. `remove_intersection` is verbose and unclear. - `EntityMut::remove` and `Commands::remove` should match. ## Solution - What the title says. --- ## Migration Guide Before ```rust fn clear_children(parent: Entity, world: &mut World) { if let Some(children) = world.entity_mut(parent).remove::<Children>() { for &child in &children.0 { world.entity_mut(child).remove_intersection::<Parent>(); } } } ``` After ```rust fn clear_children(parent: Entity, world: &mut World) { if let Some(children) = world.entity_mut(parent).take::<Children>() { for &child in &children.0 { world.entity_mut(child).remove::<Parent>(); } } } ``` |
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README.md |
Compile fail tests for bevy_ecs
This crate is separate from bevy_ecs
and not part of the Bevy workspace in order to not fail crater
tests for Bevy. The tests assert on the exact compiler errors and can easily fail for new Rust versions due to updated compiler errors (e.g. changes in spans).
The CI
workflow executes these tests on the stable rust toolchain (see tools/ci).