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# Objective - Since #13350 the lava is way too bright ![ba6ab328bc334085a237550e66ce91effa8950c7241ddef3eb10a8be336a68ef](https://github.com/bevyengine/bevy/assets/8672791/3a7aa7c0-5481-4616-8f84-2b69b57cf81c) ## Solution - Change the emissive value in the material in the glb file from 20000 to 20 ## Testing - Run the example `depth_of_field` |
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CircuitBoardLightmap.hdr | ||
DepthOfFieldExample.glb |