bevy/examples/asset
TotalKrill 6adf31babf
hooking up observers and clicking for ui node (#14695)
Makes the newly merged picking usable for UI elements. 

currently it both triggers the events, as well as sends them as throught
commands.trigger_targets. We should probably figure out if this is
needed for them all.

# Objective

Hooks up obserers and picking for a very simple example

## Solution

upstreamed the UI picking backend from bevy_mod_picking

## Testing

tested with the new example picking/simple_picking.rs


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Co-authored-by: Lixou <82600264+DasLixou@users.noreply.github.com>
Co-authored-by: Alice Cecile <alice.i.cecile@gmail.com>
Co-authored-by: Kristoffer Søholm <k.soeholm@gmail.com>
2024-08-15 14:43:55 +00:00
..
files Add example for using .meta files (#12882) 2024-04-08 17:10:56 +00:00
processing Optimize common usages of AssetReader (#14082) 2024-07-01 19:59:42 +00:00
asset_decompression.rs Optimize common usages of AssetReader (#14082) 2024-07-01 19:59:42 +00:00
asset_loading.rs glTF labels: add enum to avoid misspelling and keep up-to-date list documented (#13586) 2024-05-31 23:25:57 +00:00
asset_settings.rs Fix unfinished sentence in a comment in asset_settings example (#13243) 2024-05-05 14:13:27 +00:00
custom_asset.rs Optimize common usages of AssetReader (#14082) 2024-07-01 19:59:42 +00:00
custom_asset_reader.rs Optimize common usages of AssetReader (#14082) 2024-07-01 19:59:42 +00:00
embedded_asset.rs Add extra_asset_source example (#11824) 2024-03-06 16:00:03 +00:00
extra_source.rs Use .register_asset_source() in extra_asset_source example (#12350) 2024-03-07 05:44:52 +00:00
hot_asset_reloading.rs glTF labels: add enum to avoid misspelling and keep up-to-date list documented (#13586) 2024-05-31 23:25:57 +00:00
multi_asset_sync.rs hooking up observers and clicking for ui node (#14695) 2024-08-15 14:43:55 +00:00
repeated_texture.rs Example with repeated texture (#13176) 2024-05-05 17:29:26 +00:00