use bevy::prelude::*; use bevy_window::WindowMode; /// This example illustrates how to customize the default window settings fn main() { App::build() .add_resource(WindowDescriptor { title: "I am a window!".to_string(), width: 300, height: 300, vsync: true, resizable: false, mode: WindowMode::Fullscreen { use_size: false }, ..Default::default() }) .add_default_plugins() .run(); }