//! Create an application without winit (runs single time, no event loop). use bevy::prelude::*; use bevy::winit::WinitPlugin; fn main() { App::new() .add_plugins(DefaultPlugins.build().disable::()) .add_systems(Update, setup_system) .run(); } fn setup_system(mut commands: Commands) { commands.spawn(Camera3dBundle::default()); }