//! Types that detect when their internal data mutate. use crate::{ component::{Tick, TickCells}, ptr::PtrMut, system::Resource, }; use bevy_ptr::{Ptr, UnsafeCellDeref}; use std::ops::{Deref, DerefMut}; /// The (arbitrarily chosen) minimum number of world tick increments between `check_tick` scans. /// /// Change ticks can only be scanned when systems aren't running. Thus, if the threshold is `N`, /// the maximum is `2 * N - 1` (i.e. the world ticks `N - 1` times, then `N` times). /// /// If no change is older than `u32::MAX - (2 * N - 1)` following a scan, none of their ages can /// overflow and cause false positives. // (518,400,000 = 1000 ticks per frame * 144 frames per second * 3600 seconds per hour) pub const CHECK_TICK_THRESHOLD: u32 = 518_400_000; /// The maximum change tick difference that won't overflow before the next `check_tick` scan. /// /// Changes stop being detected once they become this old. pub const MAX_CHANGE_AGE: u32 = u32::MAX - (2 * CHECK_TICK_THRESHOLD - 1); /// Types that can read change detection information. /// This change detection is controlled by [`DetectChangesMut`] types such as [`ResMut`]. /// /// ## Example /// Using types that implement [`DetectChanges`], such as [`Res`], provide /// a way to query if a value has been mutated in another system. /// /// ``` /// use bevy_ecs::prelude::*; /// /// #[derive(Resource)] /// struct MyResource(u32); /// /// fn my_system(mut resource: Res) { /// if resource.is_changed() { /// println!("My component was mutated!"); /// } /// } /// ``` pub trait DetectChanges { /// Returns `true` if this value was added after the system last ran. fn is_added(&self) -> bool; /// Returns `true` if this value was added or mutably dereferenced after the system last ran. fn is_changed(&self) -> bool; /// Returns the change tick recording the time this data was most recently changed. /// /// Note that components and resources are also marked as changed upon insertion. /// /// For comparison, the previous change tick of a system can be read using the /// [`SystemChangeTick`](crate::system::SystemChangeTick) /// [`SystemParam`](crate::system::SystemParam). fn last_changed(&self) -> Tick; } /// Types that implement reliable change detection. /// /// ## Example /// Using types that implement [`DetectChangesMut`], such as [`ResMut`], provide /// a way to query if a value has been mutated in another system. /// Normally change detection is triggered by either [`DerefMut`] or [`AsMut`], however /// it can be manually triggered via [`set_if_neq`](`DetectChangesMut::set_changed`). /// /// To ensure that changes are only triggered when the value actually differs, /// check if the value would change before assignment, such as by checking that `new != old`. /// You must be *sure* that you are not mutably dereferencing in this process. /// /// [`set_if_neq`](DetectChangesMut::set_if_neq) is a helper /// method for this common functionality. /// /// ``` /// use bevy_ecs::prelude::*; /// /// #[derive(Resource)] /// struct MyResource(u32); /// /// fn my_system(mut resource: ResMut) { /// if resource.is_changed() { /// println!("My resource was mutated!"); /// } /// /// resource.0 = 42; // triggers change detection via [`DerefMut`] /// } /// ``` /// pub trait DetectChangesMut: DetectChanges { /// The type contained within this smart pointer /// /// For example, for `ResMut` this would be `T`. type Inner: ?Sized; /// Flags this value as having been changed. /// /// Mutably accessing this smart pointer will automatically flag this value as having been changed. /// However, mutation through interior mutability requires manual reporting. /// /// **Note**: This operation cannot be undone. fn set_changed(&mut self); /// Manually sets the change tick recording the time when this data was last mutated. /// /// # Warning /// This is a complex and error-prone operation, primarily intended for use with rollback networking strategies. /// If you merely want to flag this data as changed, use [`set_changed`](DetectChangesMut::set_changed) instead. /// If you want to avoid triggering change detection, use [`bypass_change_detection`](DetectChangesMut::bypass_change_detection) instead. fn set_last_changed(&mut self, last_changed: Tick); /// Manually bypasses change detection, allowing you to mutate the underlying value without updating the change tick. /// /// # Warning /// This is a risky operation, that can have unexpected consequences on any system relying on this code. /// However, it can be an essential escape hatch when, for example, /// you are trying to synchronize representations using change detection and need to avoid infinite recursion. fn bypass_change_detection(&mut self) -> &mut Self::Inner; /// Sets `self` to `value`, if and only if `*self != *value` /// /// `T` is the type stored within the smart pointer (e.g. [`Mut`] or [`ResMut`]). /// /// This is useful to ensure change detection is only triggered when the underlying value /// changes, instead of every time [`DerefMut`] is used. #[inline] fn set_if_neq(&mut self, value: Self::Inner) where Self::Inner: Sized + PartialEq, { let old = self.bypass_change_detection(); if *old != value { *old = value; self.set_changed(); } } } macro_rules! change_detection_impl { ($name:ident < $( $generics:tt ),+ >, $target:ty, $($traits:ident)?) => { impl<$($generics),* : ?Sized $(+ $traits)?> DetectChanges for $name<$($generics),*> { #[inline] fn is_added(&self) -> bool { self.ticks .added .is_newer_than(self.ticks.last_run, self.ticks.this_run) } #[inline] fn is_changed(&self) -> bool { self.ticks .changed .is_newer_than(self.ticks.last_run, self.ticks.this_run) } #[inline] fn last_changed(&self) -> Tick { *self.ticks.changed } } impl<$($generics),*: ?Sized $(+ $traits)?> Deref for $name<$($generics),*> { type Target = $target; #[inline] fn deref(&self) -> &Self::Target { self.value } } impl<$($generics),* $(: $traits)?> AsRef<$target> for $name<$($generics),*> { #[inline] fn as_ref(&self) -> &$target { self.deref() } } } } macro_rules! change_detection_mut_impl { ($name:ident < $( $generics:tt ),+ >, $target:ty, $($traits:ident)?) => { impl<$($generics),* : ?Sized $(+ $traits)?> DetectChangesMut for $name<$($generics),*> { type Inner = $target; #[inline] fn set_changed(&mut self) { *self.ticks.changed = self.ticks.this_run; } #[inline] fn set_last_changed(&mut self, last_changed: Tick) { *self.ticks.changed = last_changed; } #[inline] fn bypass_change_detection(&mut self) -> &mut Self::Inner { self.value } } impl<$($generics),* : ?Sized $(+ $traits)?> DerefMut for $name<$($generics),*> { #[inline] fn deref_mut(&mut self) -> &mut Self::Target { self.set_changed(); self.value } } impl<$($generics),* $(: $traits)?> AsMut<$target> for $name<$($generics),*> { #[inline] fn as_mut(&mut self) -> &mut $target { self.deref_mut() } } }; } macro_rules! impl_methods { ($name:ident < $( $generics:tt ),+ >, $target:ty, $($traits:ident)?) => { impl<$($generics),* : ?Sized $(+ $traits)?> $name<$($generics),*> { /// Consume `self` and return a mutable reference to the /// contained value while marking `self` as "changed". #[inline] pub fn into_inner(mut self) -> &'a mut $target { self.set_changed(); self.value } /// Returns a `Mut<>` with a smaller lifetime. /// This is useful if you have `&mut #[doc = stringify!($name)] /// `, but you need a `Mut`. pub fn reborrow(&mut self) -> Mut<'_, $target> { Mut { value: self.value, ticks: TicksMut { added: self.ticks.added, changed: self.ticks.changed, last_run: self.ticks.last_run, this_run: self.ticks.this_run, } } } /// Maps to an inner value by applying a function to the contained reference, without flagging a change. /// /// You should never modify the argument passed to the closure -- if you want to modify the data /// without flagging a change, consider using [`DetectChangesMut::bypass_change_detection`] to make your intent explicit. /// /// ```rust /// # use bevy_ecs::prelude::*; /// # #[derive(PartialEq)] pub struct Vec2; /// # impl Vec2 { pub const ZERO: Self = Self; } /// # #[derive(Component)] pub struct Transform { translation: Vec2 } /// // When run, zeroes the translation of every entity. /// fn reset_positions(mut transforms: Query<&mut Transform>) { /// for transform in &mut transforms { /// // We pinky promise not to modify `t` within the closure. /// // Breaking this promise will result in logic errors, but will never cause undefined behavior. /// let mut translation = transform.map_unchanged(|t| &mut t.translation); /// // Only reset the translation if it isn't already zero; /// translation.set_if_neq(Vec2::ZERO); /// } /// } /// # bevy_ecs::system::assert_is_system(reset_positions); /// ``` pub fn map_unchanged(self, f: impl FnOnce(&mut $target) -> &mut U) -> Mut<'a, U> { Mut { value: f(self.value), ticks: self.ticks, } } } }; } macro_rules! impl_debug { ($name:ident < $( $generics:tt ),+ >, $($traits:ident)?) => { impl<$($generics),* : ?Sized $(+ $traits)?> std::fmt::Debug for $name<$($generics),*> where T: std::fmt::Debug { fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result { f.debug_tuple(stringify!($name)) .field(&self.value) .finish() } } }; } #[derive(Clone)] pub(crate) struct Ticks<'a> { pub(crate) added: &'a Tick, pub(crate) changed: &'a Tick, pub(crate) last_run: Tick, pub(crate) this_run: Tick, } impl<'a> Ticks<'a> { /// # Safety /// This should never alias the underlying ticks with a mutable one such as `TicksMut`. #[inline] pub(crate) unsafe fn from_tick_cells( cells: TickCells<'a>, last_run: Tick, this_run: Tick, ) -> Self { Self { added: cells.added.deref(), changed: cells.changed.deref(), last_run, this_run, } } } pub(crate) struct TicksMut<'a> { pub(crate) added: &'a mut Tick, pub(crate) changed: &'a mut Tick, pub(crate) last_run: Tick, pub(crate) this_run: Tick, } impl<'a> TicksMut<'a> { /// # Safety /// This should never alias the underlying ticks. All access must be unique. #[inline] pub(crate) unsafe fn from_tick_cells( cells: TickCells<'a>, last_run: Tick, this_run: Tick, ) -> Self { Self { added: cells.added.deref_mut(), changed: cells.changed.deref_mut(), last_run, this_run, } } } impl<'a> From> for Ticks<'a> { fn from(ticks: TicksMut<'a>) -> Self { Ticks { added: ticks.added, changed: ticks.changed, last_run: ticks.last_run, this_run: ticks.this_run, } } } /// Shared borrow of a [`Resource`]. /// /// See the [`Resource`] documentation for usage. /// /// If you need a unique mutable borrow, use [`ResMut`] instead. /// /// # Panics /// /// Panics when used as a [`SystemParameter`](crate::system::SystemParam) if the resource does not exist. /// /// Use `Option>` instead if the resource might not always exist. pub struct Res<'w, T: ?Sized + Resource> { pub(crate) value: &'w T, pub(crate) ticks: Ticks<'w>, } impl<'w, T: Resource> Res<'w, T> { // no it shouldn't clippy #[allow(clippy::should_implement_trait)] pub fn clone(this: &Self) -> Self { Self { value: this.value, ticks: this.ticks.clone(), } } /// Due to lifetime limitations of the `Deref` trait, this method can be used to obtain a /// reference of the [`Resource`] with a lifetime bound to `'w` instead of the lifetime of the /// struct itself. pub fn into_inner(self) -> &'w T { self.value } } impl<'w, T: Resource> From> for Res<'w, T> { fn from(res: ResMut<'w, T>) -> Self { Self { value: res.value, ticks: res.ticks.into(), } } } impl<'w, 'a, T: Resource> IntoIterator for &'a Res<'w, T> where &'a T: IntoIterator, { type Item = <&'a T as IntoIterator>::Item; type IntoIter = <&'a T as IntoIterator>::IntoIter; fn into_iter(self) -> Self::IntoIter { self.value.into_iter() } } change_detection_impl!(Res<'w, T>, T, Resource); impl_debug!(Res<'w, T>, Resource); /// Unique mutable borrow of a [`Resource`]. /// /// See the [`Resource`] documentation for usage. /// /// If you need a shared borrow, use [`Res`](crate::system::Res) instead. /// /// # Panics /// /// Panics when used as a [`SystemParam`](crate::system::SystemParam) if the resource does not exist. /// /// Use `Option>` instead if the resource might not always exist. pub struct ResMut<'a, T: ?Sized + Resource> { pub(crate) value: &'a mut T, pub(crate) ticks: TicksMut<'a>, } impl<'w, 'a, T: Resource> IntoIterator for &'a ResMut<'w, T> where &'a T: IntoIterator, { type Item = <&'a T as IntoIterator>::Item; type IntoIter = <&'a T as IntoIterator>::IntoIter; fn into_iter(self) -> Self::IntoIter { self.value.into_iter() } } impl<'w, 'a, T: Resource> IntoIterator for &'a mut ResMut<'w, T> where &'a mut T: IntoIterator, { type Item = <&'a mut T as IntoIterator>::Item; type IntoIter = <&'a mut T as IntoIterator>::IntoIter; fn into_iter(self) -> Self::IntoIter { self.set_changed(); self.value.into_iter() } } change_detection_impl!(ResMut<'a, T>, T, Resource); change_detection_mut_impl!(ResMut<'a, T>, T, Resource); impl_methods!(ResMut<'a, T>, T, Resource); impl_debug!(ResMut<'a, T>, Resource); impl<'a, T: Resource> From> for Mut<'a, T> { /// Convert this `ResMut` into a `Mut`. This allows keeping the change-detection feature of `Mut` /// while losing the specificity of `ResMut` for resources. fn from(other: ResMut<'a, T>) -> Mut<'a, T> { Mut { value: other.value, ticks: other.ticks, } } } /// Unique borrow of a non-[`Send`] resource. /// /// Only [`Send`] resources may be accessed with the [`ResMut`] [`SystemParam`](crate::system::SystemParam). In case that the /// resource does not implement `Send`, this `SystemParam` wrapper can be used. This will instruct /// the scheduler to instead run the system on the main thread so that it doesn't send the resource /// over to another thread. /// /// # Panics /// /// Panics when used as a `SystemParameter` if the resource does not exist. /// /// Use `Option>` instead if the resource might not always exist. pub struct NonSendMut<'a, T: ?Sized + 'static> { pub(crate) value: &'a mut T, pub(crate) ticks: TicksMut<'a>, } change_detection_impl!(NonSendMut<'a, T>, T,); change_detection_mut_impl!(NonSendMut<'a, T>, T,); impl_methods!(NonSendMut<'a, T>, T,); impl_debug!(NonSendMut<'a, T>,); impl<'a, T: 'static> From> for Mut<'a, T> { /// Convert this `NonSendMut` into a `Mut`. This allows keeping the change-detection feature of `Mut` /// while losing the specificity of `NonSendMut`. fn from(other: NonSendMut<'a, T>) -> Mut<'a, T> { Mut { value: other.value, ticks: other.ticks, } } } /// Shared borrow of an entity's component with access to change detection. /// Similar to [`Mut`] but is immutable and so doesn't require unique access. pub struct Ref<'a, T: ?Sized> { pub(crate) value: &'a T, pub(crate) ticks: Ticks<'a>, } impl<'a, T: ?Sized> Ref<'a, T> { pub fn into_inner(self) -> &'a T { self.value } } impl<'w, 'a, T> IntoIterator for &'a Ref<'w, T> where &'a T: IntoIterator, { type Item = <&'a T as IntoIterator>::Item; type IntoIter = <&'a T as IntoIterator>::IntoIter; fn into_iter(self) -> Self::IntoIter { self.value.into_iter() } } change_detection_impl!(Ref<'a, T>, T,); impl_debug!(Ref<'a, T>,); /// Unique mutable borrow of an entity's component pub struct Mut<'a, T: ?Sized> { pub(crate) value: &'a mut T, pub(crate) ticks: TicksMut<'a>, } impl<'a, T: ?Sized> Mut<'a, T> { /// Creates a new change-detection enabled smart pointer. /// In almost all cases you do not need to call this method manually, /// as instances of `Mut` will be created by engine-internal code. /// /// Many use-cases of this method would be better served by [`Mut::map_unchanged`] /// or [`Mut::reborrow`]. /// /// - `value` - The value wrapped by this smart pointer. /// - `added` - A [`Tick`] that stores the tick when the wrapped value was created. /// - `last_changed` - A [`Tick`] that stores the last time the wrapped value was changed. /// This will be updated to the value of `change_tick` if the returned smart pointer /// is modified. /// - `last_run` - A [`Tick`], occurring before `this_run`, which is used /// as a reference to determine whether the wrapped value is newly added or changed. /// - `this_run` - A [`Tick`] corresponding to the current point in time -- "now". pub fn new( value: &'a mut T, added: &'a mut Tick, last_changed: &'a mut Tick, last_run: Tick, this_run: Tick, ) -> Self { Self { value, ticks: TicksMut { added, changed: last_changed, last_run, this_run, }, } } } impl<'a, T: ?Sized> From> for Ref<'a, T> { fn from(mut_ref: Mut<'a, T>) -> Self { Self { value: mut_ref.value, ticks: mut_ref.ticks.into(), } } } impl<'w, 'a, T> IntoIterator for &'a Mut<'w, T> where &'a T: IntoIterator, { type Item = <&'a T as IntoIterator>::Item; type IntoIter = <&'a T as IntoIterator>::IntoIter; fn into_iter(self) -> Self::IntoIter { self.value.into_iter() } } impl<'w, 'a, T> IntoIterator for &'a mut Mut<'w, T> where &'a mut T: IntoIterator, { type Item = <&'a mut T as IntoIterator>::Item; type IntoIter = <&'a mut T as IntoIterator>::IntoIter; fn into_iter(self) -> Self::IntoIter { self.set_changed(); self.value.into_iter() } } change_detection_impl!(Mut<'a, T>, T,); change_detection_mut_impl!(Mut<'a, T>, T,); impl_methods!(Mut<'a, T>, T,); impl_debug!(Mut<'a, T>,); /// Unique mutable borrow of resources or an entity's component. /// /// Similar to [`Mut`], but not generic over the component type, instead /// exposing the raw pointer as a `*mut ()`. /// /// Usually you don't need to use this and can instead use the APIs returning a /// [`Mut`], but in situations where the types are not known at compile time /// or are defined outside of rust this can be used. pub struct MutUntyped<'a> { pub(crate) value: PtrMut<'a>, pub(crate) ticks: TicksMut<'a>, } impl<'a> MutUntyped<'a> { /// Returns the pointer to the value, marking it as changed. /// /// In order to avoid marking the value as changed, you need to call [`bypass_change_detection`](DetectChangesMut::bypass_change_detection). #[inline] pub fn into_inner(mut self) -> PtrMut<'a> { self.set_changed(); self.value } /// Returns a [`MutUntyped`] with a smaller lifetime. /// This is useful if you have `&mut MutUntyped`, but you need a `MutUntyped`. #[inline] pub fn reborrow(&mut self) -> MutUntyped { MutUntyped { value: self.value.reborrow(), ticks: TicksMut { added: self.ticks.added, changed: self.ticks.changed, last_run: self.ticks.last_run, this_run: self.ticks.this_run, }, } } /// Returns a pointer to the value without taking ownership of this smart pointer, marking it as changed. /// /// In order to avoid marking the value as changed, you need to call [`bypass_change_detection`](DetectChangesMut::bypass_change_detection). #[inline] pub fn as_mut(&mut self) -> PtrMut<'_> { self.set_changed(); self.value.reborrow() } /// Returns an immutable pointer to the value without taking ownership. #[inline] pub fn as_ref(&self) -> Ptr<'_> { self.value.as_ref() } /// Transforms this [`MutUntyped`] into a [`Mut`] with the same lifetime. /// /// # Safety /// - `T` must be the erased pointee type for this [`MutUntyped`]. pub unsafe fn with_type(self) -> Mut<'a, T> { Mut { value: self.value.deref_mut(), ticks: self.ticks, } } } impl<'a> DetectChanges for MutUntyped<'a> { #[inline] fn is_added(&self) -> bool { self.ticks .added .is_newer_than(self.ticks.last_run, self.ticks.this_run) } #[inline] fn is_changed(&self) -> bool { self.ticks .changed .is_newer_than(self.ticks.last_run, self.ticks.this_run) } #[inline] fn last_changed(&self) -> Tick { *self.ticks.changed } } impl<'a> DetectChangesMut for MutUntyped<'a> { type Inner = PtrMut<'a>; #[inline] fn set_changed(&mut self) { *self.ticks.changed = self.ticks.this_run; } #[inline] fn set_last_changed(&mut self, last_changed: Tick) { *self.ticks.changed = last_changed; } #[inline] fn bypass_change_detection(&mut self) -> &mut Self::Inner { &mut self.value } } impl std::fmt::Debug for MutUntyped<'_> { fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result { f.debug_tuple("MutUntyped") .field(&self.value.as_ptr()) .finish() } } #[cfg(test)] mod tests { use bevy_ecs_macros::Resource; use crate::{ self as bevy_ecs, change_detection::{ Mut, NonSendMut, Ref, ResMut, TicksMut, CHECK_TICK_THRESHOLD, MAX_CHANGE_AGE, }, component::{Component, ComponentTicks, Tick}, system::{IntoSystem, Query, System}, world::World, }; use super::DetectChanges; use super::DetectChangesMut; #[derive(Component, PartialEq)] struct C; #[derive(Resource)] struct R; #[derive(Resource, PartialEq)] struct R2(u8); #[test] fn change_expiration() { fn change_detected(query: Query>) -> bool { query.single().is_changed() } fn change_expired(query: Query>) -> bool { query.single().is_changed() } let mut world = World::new(); // component added: 1, changed: 1 world.spawn(C); let mut change_detected_system = IntoSystem::into_system(change_detected); let mut change_expired_system = IntoSystem::into_system(change_expired); change_detected_system.initialize(&mut world); change_expired_system.initialize(&mut world); // world: 1, system last ran: 0, component changed: 1 // The spawn will be detected since it happened after the system "last ran". assert!(change_detected_system.run((), &mut world)); // world: 1 + MAX_CHANGE_AGE let change_tick = world.change_tick.get_mut(); *change_tick = change_tick.wrapping_add(MAX_CHANGE_AGE); // Both the system and component appeared `MAX_CHANGE_AGE` ticks ago. // Since we clamp things to `MAX_CHANGE_AGE` for determinism, // `ComponentTicks::is_changed` will now see `MAX_CHANGE_AGE > MAX_CHANGE_AGE` // and return `false`. assert!(!change_expired_system.run((), &mut world)); } #[test] fn change_tick_wraparound() { fn change_detected(query: Query>) -> bool { query.single().is_changed() } let mut world = World::new(); world.last_change_tick = Tick::new(u32::MAX); *world.change_tick.get_mut() = 0; // component added: 0, changed: 0 world.spawn(C); // system last ran: u32::MAX let mut change_detected_system = IntoSystem::into_system(change_detected); change_detected_system.initialize(&mut world); // Since the world is always ahead, as long as changes can't get older than `u32::MAX` (which we ensure), // the wrapping difference will always be positive, so wraparound doesn't matter. assert!(change_detected_system.run((), &mut world)); } #[test] fn change_tick_scan() { let mut world = World::new(); // component added: 1, changed: 1 world.spawn(C); // a bunch of stuff happens, the component is now older than `MAX_CHANGE_AGE` *world.change_tick.get_mut() += MAX_CHANGE_AGE + CHECK_TICK_THRESHOLD; let change_tick = world.change_tick(); let mut query = world.query::>(); for tracker in query.iter(&world) { let ticks_since_insert = change_tick.relative_to(*tracker.ticks.added).get(); let ticks_since_change = change_tick.relative_to(*tracker.ticks.changed).get(); assert!(ticks_since_insert > MAX_CHANGE_AGE); assert!(ticks_since_change > MAX_CHANGE_AGE); } // scan change ticks and clamp those at risk of overflow world.check_change_ticks(); for tracker in query.iter(&world) { let ticks_since_insert = change_tick.relative_to(*tracker.ticks.added).get(); let ticks_since_change = change_tick.relative_to(*tracker.ticks.changed).get(); assert!(ticks_since_insert == MAX_CHANGE_AGE); assert!(ticks_since_change == MAX_CHANGE_AGE); } } #[test] fn mut_from_res_mut() { let mut component_ticks = ComponentTicks { added: Tick::new(1), changed: Tick::new(2), }; let ticks = TicksMut { added: &mut component_ticks.added, changed: &mut component_ticks.changed, last_run: Tick::new(3), this_run: Tick::new(4), }; let mut res = R {}; let res_mut = ResMut { value: &mut res, ticks, }; let into_mut: Mut = res_mut.into(); assert_eq!(1, into_mut.ticks.added.get()); assert_eq!(2, into_mut.ticks.changed.get()); assert_eq!(3, into_mut.ticks.last_run.get()); assert_eq!(4, into_mut.ticks.this_run.get()); } #[test] fn mut_new() { let mut component_ticks = ComponentTicks { added: Tick::new(1), changed: Tick::new(3), }; let mut res = R {}; let val = Mut::new( &mut res, &mut component_ticks.added, &mut component_ticks.changed, Tick::new(2), // last_run Tick::new(4), // this_run ); assert!(!val.is_added()); assert!(val.is_changed()); } #[test] fn mut_from_non_send_mut() { let mut component_ticks = ComponentTicks { added: Tick::new(1), changed: Tick::new(2), }; let ticks = TicksMut { added: &mut component_ticks.added, changed: &mut component_ticks.changed, last_run: Tick::new(3), this_run: Tick::new(4), }; let mut res = R {}; let non_send_mut = NonSendMut { value: &mut res, ticks, }; let into_mut: Mut = non_send_mut.into(); assert_eq!(1, into_mut.ticks.added.get()); assert_eq!(2, into_mut.ticks.changed.get()); assert_eq!(3, into_mut.ticks.last_run.get()); assert_eq!(4, into_mut.ticks.this_run.get()); } #[test] fn map_mut() { use super::*; struct Outer(i64); let last_run = Tick::new(2); let this_run = Tick::new(3); let mut component_ticks = ComponentTicks { added: Tick::new(1), changed: Tick::new(2), }; let ticks = TicksMut { added: &mut component_ticks.added, changed: &mut component_ticks.changed, last_run, this_run, }; let mut outer = Outer(0); let ptr = Mut { value: &mut outer, ticks, }; assert!(!ptr.is_changed()); // Perform a mapping operation. let mut inner = ptr.map_unchanged(|x| &mut x.0); assert!(!inner.is_changed()); // Mutate the inner value. *inner = 64; assert!(inner.is_changed()); // Modifying one field of a component should flag a change for the entire component. assert!(component_ticks.is_changed(last_run, this_run)); } #[test] fn set_if_neq() { let mut world = World::new(); world.insert_resource(R2(0)); // Resources are Changed when first added world.increment_change_tick(); // This is required to update world::last_change_tick world.clear_trackers(); let mut r = world.resource_mut::(); assert!(!r.is_changed(), "Resource must begin unchanged."); r.set_if_neq(R2(0)); assert!( !r.is_changed(), "Resource must not be changed after setting to the same value." ); r.set_if_neq(R2(3)); assert!( r.is_changed(), "Resource must be changed after setting to a different value." ); } }